brackt/app/routes/leagues/__tests__/settings-update.test.ts
Chris Parsons 2949ca733a
Add standard draft clock mode (#67) (#189)
Implements a new "standard" timer mode alongside the existing chess clock
mode. In standard mode the per-pick timer resets to a fixed value after
every pick (no carry-over), and the speed selector shows plain time values
instead of named chess-clock presets.

Key changes:
- Add `draft_timer_mode` enum column to `seasons` table (migration 0053)
- `draft.start`: standard mode seeds timers at `draftIncrementTime` (the
  per-pick value) rather than `draftInitialTime`
- `draft.make-pick`: three-way branch — standard resets, chess clock
  owner earns increment, commissioner/admin pick leaves bank frozen
- `draft.force-manual-pick`: commissioner picks never earn bank time;
  chess clock path uses a pre-pick snapshot to avoid a race window with
  the 1-second timer loop
- `executeAutoPick` in draft-utils: auto picks never earn bank time;
  chess clock path skips the DB update (timer already at 0)
- League creation and settings pages: mode-aware speed selector (raw
  seconds for standard, named presets for chess clock); shared
  `parseDraftSpeed` utility extracted to `app/lib/draft-timer.ts`
- Tests added for draft.start timer init and make-pick timer mode
  behavior; force-manual-pick tests updated for new timer semantics

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-20 21:36:39 -07:00

440 lines
14 KiB
TypeScript

import { describe, it, expect, vi, beforeEach } from 'vitest';
import { updateLeague, findLeagueById } from '~/models/league';
import { isCommissioner } from '~/models/commissioner';
import { findCurrentSeasonWithSports, updateSeason } from '~/models/season';
import { findTeamsBySeasonId } from '~/models/team';
// Mock all models used in the settings update intent
vi.mock('~/models/league', () => ({
findLeagueById: vi.fn(),
updateLeague: vi.fn(),
deleteLeague: vi.fn(),
}));
vi.mock('~/models/commissioner', () => ({
isCommissioner: vi.fn(),
findCommissionersByLeagueId: vi.fn(),
createCommissioner: vi.fn(),
countCommissionersByLeagueId: vi.fn(),
removeCommissionerByLeagueAndUser: vi.fn(),
}));
vi.mock('~/models/season', () => ({
findCurrentSeasonWithSports: vi.fn(),
updateSeason: vi.fn(),
}));
vi.mock('~/models/team', () => ({
findTeamsBySeasonId: vi.fn(),
createManyTeams: vi.fn(),
deleteTeam: vi.fn(),
removeTeamOwner: vi.fn(),
assignTeamOwner: vi.fn(),
}));
const mockLeague = {
id: 'league-1',
name: 'Test League',
createdBy: 'user-1',
currentSeasonId: 'season-1',
isPublicDraftBoard: false,
discordWebhookUrl: null,
createdAt: new Date('2025-01-01'),
updatedAt: new Date('2025-01-01'),
};
const mockSeason = {
id: 'season-1',
leagueId: 'league-1',
year: 2025,
status: 'pre_draft' as const,
templateId: null,
draftRounds: 20,
flexSpots: 0,
draftDateTime: null,
draftInitialTime: 120,
draftIncrementTime: 15,
draftTimerMode: 'chess_clock' as const,
currentPickNumber: null,
draftStartedAt: null,
draftPaused: false,
inviteCode: 'TEST123',
pointsFor1st: 100,
pointsFor2nd: 70,
pointsFor3rd: 50,
pointsFor4th: 40,
pointsFor5th: 25,
pointsFor6th: 25,
pointsFor7th: 15,
pointsFor8th: 15,
seasonSports: [],
createdAt: new Date('2025-01-01'),
updatedAt: new Date('2025-01-01'),
};
// ---------------------------------------------------------------------------
// Name validation
// ---------------------------------------------------------------------------
describe('Settings Update - Name Validation', () => {
beforeEach(() => {
vi.clearAllMocks();
});
it('should reject an empty league name', () => {
const name = '';
const isInvalid = typeof name !== 'string' || !name.trim();
expect(isInvalid).toBe(true);
expect(updateLeague).not.toHaveBeenCalled();
});
it('should reject a whitespace-only league name', () => {
const name = ' ';
const isInvalid = typeof name !== 'string' || !name.trim();
expect(isInvalid).toBe(true);
});
it('should reject a name shorter than 3 characters', () => {
const name = 'AB';
const trimmed = name.trim();
const tooShort = trimmed.length < 3;
const tooLong = trimmed.length > 50;
expect(tooShort || tooLong).toBe(true);
});
it('should reject a name longer than 50 characters', () => {
const name = 'A'.repeat(51);
const trimmed = name.trim();
const tooLong = trimmed.length > 50;
expect(tooLong).toBe(true);
});
it('should accept a name that is exactly 3 characters', () => {
const name = 'ABC';
const trimmed = name.trim();
expect(trimmed.length >= 3 && trimmed.length <= 50).toBe(true);
});
it('should accept a name that is exactly 50 characters', () => {
const name = 'A'.repeat(50);
const trimmed = name.trim();
expect(trimmed.length >= 3 && trimmed.length <= 50).toBe(true);
});
it('should trim whitespace from the name before saving', async () => {
vi.mocked(updateLeague).mockResolvedValue({
...mockLeague,
name: 'Trimmed Name',
});
await updateLeague('league-1', { name: ' Trimmed Name '.trim(), isPublicDraftBoard: false });
expect(updateLeague).toHaveBeenCalledWith('league-1', {
name: 'Trimmed Name',
isPublicDraftBoard: false,
});
});
});
// ---------------------------------------------------------------------------
// League-level save (first update block)
// ---------------------------------------------------------------------------
describe('Settings Update - League Save', () => {
beforeEach(() => {
vi.clearAllMocks();
});
it('should save name and isPublicDraftBoard=false when checkbox is off', async () => {
vi.mocked(updateLeague).mockResolvedValue({ ...mockLeague, name: 'New Name', isPublicDraftBoard: false });
await updateLeague('league-1', { name: 'New Name', isPublicDraftBoard: false });
expect(updateLeague).toHaveBeenCalledWith('league-1', {
name: 'New Name',
isPublicDraftBoard: false,
});
});
it('should save isPublicDraftBoard=true when checkbox is on', async () => {
vi.mocked(updateLeague).mockResolvedValue({ ...mockLeague, isPublicDraftBoard: true });
await updateLeague('league-1', { name: 'Test League', isPublicDraftBoard: true });
expect(updateLeague).toHaveBeenCalledWith('league-1', {
name: 'Test League',
isPublicDraftBoard: true,
});
});
it('should return an error when updateLeague throws', async () => {
const error = new Error('Database connection failed');
vi.mocked(updateLeague).mockRejectedValue(error);
// Simulate the try-catch around updateLeague in the action
let result: { error: string } | undefined;
try {
await updateLeague('league-1', { name: 'Test League', isPublicDraftBoard: false });
} catch (e) {
result = { error: 'Failed to update league. Please try again.' };
}
expect(result).toEqual({ error: 'Failed to update league. Please try again.' });
});
it('should not reach season update when updateLeague throws', async () => {
vi.mocked(updateLeague).mockRejectedValue(new Error('DB error'));
vi.mocked(findCurrentSeasonWithSports).mockResolvedValue(mockSeason);
// Action returns early on league save error; season functions should not run
try {
await updateLeague('league-1', { name: 'Test', isPublicDraftBoard: false });
} catch {
// early return would happen here
}
expect(findCurrentSeasonWithSports).not.toHaveBeenCalled();
expect(updateSeason).not.toHaveBeenCalled();
});
it('should redirect when league saves successfully but no season exists', async () => {
vi.mocked(updateLeague).mockResolvedValue(mockLeague);
vi.mocked(findCurrentSeasonWithSports).mockResolvedValue(undefined);
await updateLeague('league-1', { name: 'Test League', isPublicDraftBoard: false });
const season = await findCurrentSeasonWithSports('league-1');
expect(season).toBeUndefined();
// In the real action this triggers redirect(`/leagues/league-1?updated=true`)
});
});
// ---------------------------------------------------------------------------
// Season-level save (second update block)
// ---------------------------------------------------------------------------
describe('Settings Update - Season Save', () => {
beforeEach(() => {
vi.clearAllMocks();
});
it('should update season with valid draft rounds', async () => {
vi.mocked(updateLeague).mockResolvedValue(mockLeague);
vi.mocked(findCurrentSeasonWithSports).mockResolvedValue(mockSeason);
vi.mocked(updateSeason).mockResolvedValue({ ...mockSeason, draftRounds: 15 });
await updateSeason('season-1', { draftRounds: 15 });
expect(updateSeason).toHaveBeenCalledWith('season-1', { draftRounds: 15 });
});
it('should reject draft rounds below 1', () => {
const rounds = 0;
const invalid = rounds < 1 || rounds > 50;
expect(invalid).toBe(true);
});
it('should reject draft rounds above 50', () => {
const rounds = 51;
const invalid = rounds < 1 || rounds > 50;
expect(invalid).toBe(true);
});
it('should reject draft rounds less than the number of sports selected', () => {
const sportsCount = 5;
const draftRounds = 3;
const tooFew = draftRounds < sportsCount;
expect(tooFew).toBe(true);
});
it('should map "fast" draft speed to correct timer values', () => {
const draftSpeed: string = 'fast';
let initialTime: number;
let incrementTime: number;
switch (draftSpeed) {
case 'fast':
initialTime = 60;
incrementTime = 10;
break;
case 'standard':
initialTime = 120;
incrementTime = 15;
break;
case 'slow':
initialTime = 28800;
incrementTime = 3600;
break;
case 'very-slow':
initialTime = 43200;
incrementTime = 3600;
break;
default:
initialTime = 120;
incrementTime = 15;
}
expect(initialTime).toBe(60);
expect(incrementTime).toBe(10);
});
it('should map "standard" draft speed to correct timer values', () => {
const draftSpeed: string = 'standard';
let initialTime = 120;
let incrementTime = 15;
if (draftSpeed === 'fast') { initialTime = 60; incrementTime = 10; }
else if (draftSpeed === 'slow') { initialTime = 28800; incrementTime = 3600; }
else if (draftSpeed === 'very-slow') { initialTime = 43200; incrementTime = 3600; }
expect(initialTime).toBe(120);
expect(incrementTime).toBe(15);
});
it('should map "slow" draft speed to correct timer values', () => {
const draftSpeed: string = 'slow';
let initialTime = 120;
let incrementTime = 15;
if (draftSpeed === 'fast') { initialTime = 60; incrementTime = 10; }
else if (draftSpeed === 'slow') { initialTime = 28800; incrementTime = 3600; }
else if (draftSpeed === 'very-slow') { initialTime = 43200; incrementTime = 3600; }
expect(initialTime).toBe(28800);
expect(incrementTime).toBe(3600);
});
it('should map "very-slow" draft speed to correct timer values', () => {
const draftSpeed: string = 'very-slow';
let initialTime = 120;
let incrementTime = 15;
if (draftSpeed === 'fast') { initialTime = 60; incrementTime = 10; }
else if (draftSpeed === 'slow') { initialTime = 28800; incrementTime = 3600; }
else if (draftSpeed === 'very-slow') { initialTime = 43200; incrementTime = 3600; }
expect(initialTime).toBe(43200);
expect(incrementTime).toBe(3600);
});
it('should fall back to standard speed for an unknown draft speed value', () => {
const draftSpeed: string = 'turbo-ultra';
let initialTime = 120;
let incrementTime = 15;
if (draftSpeed === 'fast') { initialTime = 60; incrementTime = 10; }
else if (draftSpeed === 'slow') { initialTime = 28800; incrementTime = 3600; }
else if (draftSpeed === 'very-slow') { initialTime = 43200; incrementTime = 3600; }
expect(initialTime).toBe(120);
expect(incrementTime).toBe(15);
});
it('should return a season-specific error message when updateSeason throws', async () => {
vi.mocked(updateSeason).mockRejectedValue(new Error('Season DB error'));
let result: { error: string } | undefined;
try {
await updateSeason('season-1', { draftRounds: 10 });
} catch {
result = { error: 'Failed to update season settings. Please try again.' };
}
expect(result).toEqual({ error: 'Failed to update season settings. Please try again.' });
});
it('should not say "league" in the season error message', async () => {
vi.mocked(updateSeason).mockRejectedValue(new Error('DB error'));
let errorMessage = '';
try {
await updateSeason('season-1', { draftRounds: 5 });
} catch {
errorMessage = 'Failed to update season settings. Please try again.';
}
expect(errorMessage).not.toContain('update league');
});
it('should only update scoring fields when season status is pre_draft', () => {
const preDraftStatus: string = 'pre_draft';
const draftStatus: string = 'draft';
// Scoring changes allowed in pre_draft
const canUpdateScoring = preDraftStatus === 'pre_draft';
expect(canUpdateScoring).toBe(true);
// Scoring changes NOT allowed during draft
const canUpdateScoringDuringDraft = draftStatus === 'pre_draft';
expect(canUpdateScoringDuringDraft).toBe(false);
});
it('should validate scoring points are between 0 and 1000', () => {
const validPoints = 500;
const tooLow = -1;
const tooHigh = 1001;
expect(validPoints >= 0 && validPoints <= 1000).toBe(true);
expect(tooLow >= 0 && tooLow <= 1000).toBe(false);
expect(tooHigh >= 0 && tooHigh <= 1000).toBe(false);
});
});
// ---------------------------------------------------------------------------
// Team count changes within the update intent
// ---------------------------------------------------------------------------
describe('Settings Update - Team Count Changes', () => {
beforeEach(() => {
vi.clearAllMocks();
});
it('should reject team count below 6', () => {
const newTeamCount = 5;
const invalid = newTeamCount < 6 || newTeamCount > 16;
expect(invalid).toBe(true);
});
it('should reject team count above 16', () => {
const newTeamCount = 17;
const invalid = newTeamCount < 6 || newTeamCount > 16;
expect(invalid).toBe(true);
});
it('should reject team count below the number of teams with owners', () => {
const teamsWithOwners = 8;
const newTeamCount = 6;
const belowOwnerCount = newTeamCount < teamsWithOwners;
expect(belowOwnerCount).toBe(true);
});
it('should allow a valid team count that is >= teams with owners', () => {
const teamsWithOwners = 6;
const newTeamCount = 10;
const valid = newTeamCount >= 6 && newTeamCount <= 16 && newTeamCount >= teamsWithOwners;
expect(valid).toBe(true);
});
it('should create new teams when increasing team count', async () => {
const { createManyTeams } = await import('~/models/team');
vi.mocked(createManyTeams).mockResolvedValue([]);
const currentTeamCount = 8;
const newTeamCount = 10;
const teamsToAdd = Array.from(
{ length: newTeamCount - currentTeamCount },
(_, i) => ({
seasonId: 'season-1',
name: `Team ${currentTeamCount + i + 1}`,
ownerId: null,
})
);
await createManyTeams(teamsToAdd);
expect(createManyTeams).toHaveBeenCalledWith([
{ seasonId: 'season-1', name: 'Team 9', ownerId: null },
{ seasonId: 'season-1', name: 'Team 10', ownerId: null },
]);
});
});