* Add MLB playoff simulator with AL/NL division standings, fixes #121 - New `mlb-simulator.ts`: 50k Monte Carlo sim drawing division winners (weighted by p_div) and 3 WC teams per league, then simulating WC best-of-3 → DS best-of-5 → LCS best-of-7 → World Series. Elo parity factor 350; blends Vegas odds 30/70 when sourceOdds available. - New `standings-sync/mlb.ts`: adapter for free statsapi.mlb.com API, mapping AL/NL conferences, division ranks, streaks, home/away/L10 splits. - New `mlb-divisions` display mode in RegularSeasonStandings: shows 1 division winner per division section + Wild Card section with 3-spot playoff line, headings read "AL/NL League" instead of "Conference". - Refactored buildNhlSections/buildMlbSections into shared buildDivisionSections (divisionSpots + wcSpots params); conferenceLabel now flows through group objects rather than being derived from displayMode in the render. - DB migration 0062 adds `mlb_bracket` to simulator_type enum. - 37 new tests across simulator, adapter, and component. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix flaky tennis simulator test: increase trials and lower threshold 500 trials with a ~3–5% expected win rate had enough variance to occasionally land below the 0.03 threshold (~2% failure rate). Bumping to 2000 trials reduces the std dev by 2x; lowering the threshold to 0.02 keeps the assertion meaningful (still well above random 0.78%) while eliminating the flakiness. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
652 lines
25 KiB
TypeScript
652 lines
25 KiB
TypeScript
/**
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* MLB Playoff Simulator
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*
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* Monte Carlo simulation of the MLB season and playoffs including seeding
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* projection for the current season (2026).
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*
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* Algorithm:
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* 1. Load all participants for the sports season from DB
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* 2. Match participant names to hardcoded team data (Elo + seeding probabilities)
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* 3. For each simulation:
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* a. For each league (AL/NL), draw 1 division winner per division (3 draws),
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* then draw 3 wildcard teams from the remaining pool — all weighted draws.
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* b. Seed division winners 1–3 by Elo (best Elo = seed 1); WC teams 4–6 by Elo.
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* c. Run the playoff bracket per league:
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* - Wildcard Round (best-of-3): 3 vs 6, 4 vs 5 (seeds 1 & 2 get byes)
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* - Division Series (best-of-5): 1 vs lowest WC survivor, 2 vs other
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* - League Championship Series (best-of-7)
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* d. World Series (best-of-7): AL champ vs NL champ
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* 4. Track placement counts per scoring tier
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* 5. Convert counts to probability distributions
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*
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* Win probability (Elo, PARITY_FACTOR = 350):
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* P(A beats B) = 1 / (1 + 10^((eloB - eloA) / 350))
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* MLB uses a lower parity factor than the NBA (400) or NHL (1000) to reflect
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* that better teams win series at a somewhat higher rate in baseball. The short
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* best-of-3 wildcard round introduces significant upset potential.
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*
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* Futures blending:
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* If sourceOdds are stored in participantExpectedValues for this season,
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* the per-game win probability is blended:
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* P(game) = ELO_WEIGHT * eloProb + ODDS_WEIGHT * oddsProb
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* where oddsProb = normalizedOdds(A) / (normalizedOdds(A) + normalizedOdds(B)).
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* Normalized odds are vig-removed futures win probabilities.
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* ELO_WEIGHT = 0.7, ODDS_WEIGHT = 0.3 (same calibration as NHL simulator).
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* Falls back to Elo-only when no odds are stored.
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*
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* Placement tiers → SimulationProbabilities mapping:
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* probFirst = World Series champion (1 per sim)
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* probSecond = World Series loser (1 per sim)
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* probThird / probFourth = LCS losers (2 per sim — AL + NL, split evenly)
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* probFifth–probEighth = Division Series losers (4 per sim, split evenly)
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* Wildcard Round losers → all 0 (score 0 points, same as non-playoff teams)
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* Missed playoffs → all 0
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*
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* Team data keys:
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* elo: Elo rating derived from FanGraphs projected wins (ExpW) via:
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* elo = 1500 + 350 * log10(winRate / (1 - winRate))
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* where winRate = ExpW / 162
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* p_div: Probability of winning own division (FanGraphs divTitle).
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* Must sum to ~1.0 within each 5-team division.
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* p_wc: Probability of claiming one of 3 wildcard slots (FanGraphs wcTitle).
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* Used as relative weights among non-division-winners in each league.
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*
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* Elo ratings and seeding probabilities are hardcoded below (2026 pre-season).
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* Source: https://www.fangraphs.com/standings/playoff-odds/fg/div
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* Update at the start of each season using the formula above.
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*
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* Divisions:
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* AL East: Yankees, Orioles, Red Sox, Rays, Blue Jays
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* AL Central: Royals, Guardians, Twins, Tigers, White Sox
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* AL West: Astros, Mariners, Rangers, Angels, Athletics
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* NL East: Phillies, Braves, Mets, Nationals, Marlins
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* NL Central: Brewers, Cubs, Cardinals, Reds, Pirates
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* NL West: Dodgers, Padres, Diamondbacks, Giants, Rockies
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*/
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import { database } from "~/database/context";
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import { eq } from "drizzle-orm";
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import * as schema from "~/database/schema";
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import type { Simulator, SimulationResult } from "./types";
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import { logger } from "~/lib/logger";
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import {
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convertAmericanOddsToProbability,
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normalizeProbabilities,
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} from "~/services/probability-engine";
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// ─── Simulation parameters ────────────────────────────────────────────────────
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const NUM_SIMULATIONS = 50_000;
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/**
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* Elo parity factor. MLB uses 350 (below NHL's 1000 and NBA's 400) to reflect
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* that teams of different quality win series at a higher rate in baseball
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* compared to hockey, where single-game variance is very high.
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*/
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const PARITY_FACTOR = 350;
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/**
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* Blend weights for Elo vs. Vegas futures odds when sourceOdds are available.
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* Same calibration as the NHL simulator (0.7 / 0.3).
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*/
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const ELO_WEIGHT = 0.7;
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const ODDS_WEIGHT = 1 - ELO_WEIGHT;
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// ─── Team data (2026 pre-season estimates) ────────────────────────────────────
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//
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// elo: Derived from FanGraphs projected wins (ExpW) via:
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// elo = 1500 + 350 * log10(winRate / (1 - winRate))
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// where winRate = ExpW / 162
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// p_div: FanGraphs divTitle — probability of winning own division.
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// Sum within each 5-team division should equal ~1.0.
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// p_wc: FanGraphs wcTitle — probability of claiming a wildcard slot.
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// Used as relative weights among non-division-winners per league.
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// Does not need to sum to any specific value.
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//
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// Update these at the start of each season using the FanGraphs playoff odds page:
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// https://www.fangraphs.com/standings/playoff-odds/fg/div
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//
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// Quick update formula (JavaScript):
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// const winRate = ExpW / 162;
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// const elo = Math.round(1500 + 350 * Math.log10(winRate / (1 - winRate)));
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interface MlbTeamData {
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league: "AL" | "NL";
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division: "AL East" | "AL Central" | "AL West" | "NL East" | "NL Central" | "NL West";
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elo: number;
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p_div: number;
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p_wc: number;
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}
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const TEAMS_DATA: Record<string, MlbTeamData> = {
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// ── American League East ───────────────────────────────────────────────────
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"New York Yankees": {
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league: "AL", division: "AL East", elo: 1545,
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p_div: 0.30, p_wc: 0.42,
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},
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"Baltimore Orioles": {
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league: "AL", division: "AL East", elo: 1535,
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p_div: 0.28, p_wc: 0.41,
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},
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"Boston Red Sox": {
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league: "AL", division: "AL East", elo: 1520,
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p_div: 0.22, p_wc: 0.35,
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},
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"Tampa Bay Rays": {
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league: "AL", division: "AL East", elo: 1513,
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p_div: 0.12, p_wc: 0.25,
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},
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"Toronto Blue Jays": {
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league: "AL", division: "AL East", elo: 1506,
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p_div: 0.08, p_wc: 0.18,
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},
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// ── American League Central ────────────────────────────────────────────────
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"Kansas City Royals": {
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league: "AL", division: "AL Central", elo: 1519,
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p_div: 0.28, p_wc: 0.30,
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},
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"Cleveland Guardians": {
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league: "AL", division: "AL Central", elo: 1516,
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p_div: 0.27, p_wc: 0.29,
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},
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"Minnesota Twins": {
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league: "AL", division: "AL Central", elo: 1514,
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p_div: 0.23, p_wc: 0.25,
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},
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"Detroit Tigers": {
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league: "AL", division: "AL Central", elo: 1510,
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p_div: 0.15, p_wc: 0.18,
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},
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"Chicago White Sox": {
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league: "AL", division: "AL Central", elo: 1440,
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p_div: 0.07, p_wc: 0.03,
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},
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// ── American League West ───────────────────────────────────────────────────
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"Houston Astros": {
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league: "AL", division: "AL West", elo: 1537,
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p_div: 0.35, p_wc: 0.40,
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},
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"Seattle Mariners": {
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league: "AL", division: "AL West", elo: 1528,
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p_div: 0.28, p_wc: 0.35,
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},
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"Texas Rangers": {
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league: "AL", division: "AL West", elo: 1522,
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p_div: 0.22, p_wc: 0.28,
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},
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"Los Angeles Angels": {
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league: "AL", division: "AL West", elo: 1475,
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p_div: 0.09, p_wc: 0.08,
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},
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"Athletics": {
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league: "AL", division: "AL West", elo: 1455,
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p_div: 0.06, p_wc: 0.04,
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},
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// ── National League East ───────────────────────────────────────────────────
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"Philadelphia Phillies": {
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league: "NL", division: "NL East", elo: 1553,
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p_div: 0.35, p_wc: 0.42,
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},
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"Atlanta Braves": {
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league: "NL", division: "NL East", elo: 1550,
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p_div: 0.32, p_wc: 0.40,
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},
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"New York Mets": {
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league: "NL", division: "NL East", elo: 1534,
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p_div: 0.22, p_wc: 0.33,
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},
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"Washington Nationals": {
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league: "NL", division: "NL East", elo: 1483,
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p_div: 0.07, p_wc: 0.07,
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},
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"Miami Marlins": {
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league: "NL", division: "NL East", elo: 1468,
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p_div: 0.04, p_wc: 0.03,
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},
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// ── National League Central ────────────────────────────────────────────────
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"Milwaukee Brewers": {
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league: "NL", division: "NL Central", elo: 1529,
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p_div: 0.35, p_wc: 0.38,
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},
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"Chicago Cubs": {
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league: "NL", division: "NL Central", elo: 1515,
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p_div: 0.27, p_wc: 0.28,
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},
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"St. Louis Cardinals": {
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league: "NL", division: "NL Central", elo: 1507,
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p_div: 0.20, p_wc: 0.20,
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},
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"Cincinnati Reds": {
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league: "NL", division: "NL Central", elo: 1503,
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p_div: 0.12, p_wc: 0.13,
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},
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"Pittsburgh Pirates": {
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league: "NL", division: "NL Central", elo: 1498,
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p_div: 0.06, p_wc: 0.07,
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},
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// ── National League West ───────────────────────────────────────────────────
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"Los Angeles Dodgers": {
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league: "NL", division: "NL West", elo: 1570,
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p_div: 0.65, p_wc: 0.28,
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},
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"San Diego Padres": {
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league: "NL", division: "NL West", elo: 1525,
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p_div: 0.15, p_wc: 0.30,
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},
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"Arizona Diamondbacks": {
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league: "NL", division: "NL West", elo: 1520,
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p_div: 0.12, p_wc: 0.28,
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},
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"San Francisco Giants": {
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league: "NL", division: "NL West", elo: 1510,
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p_div: 0.06, p_wc: 0.20,
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},
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"Colorado Rockies": {
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league: "NL", division: "NL West", elo: 1442,
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p_div: 0.02, p_wc: 0.02,
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},
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};
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// ─── Public helpers (exported for unit testing) ───────────────────────────────
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/** Normalize a team name for lookup (lowercase, trimmed, collapsed whitespace). */
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export function normalizeTeamName(name: string): string {
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return name.toLowerCase().trim().replace(/\s+/g, " ");
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}
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/** Look up team data by participant name (case-insensitive). */
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export function getTeamData(name: string): MlbTeamData | undefined {
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const normalized = normalizeTeamName(name);
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for (const [teamName, data] of Object.entries(TEAMS_DATA)) {
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if (normalizeTeamName(teamName) === normalized) return data;
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}
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return undefined;
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}
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/**
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* Elo win probability for team A over team B.
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* P(A) = 1 / (1 + 10^((eloB - eloA) / PARITY_FACTOR))
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* Exported for unit testing.
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*/
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export function eloWinProbability(eloA: number, eloB: number): number {
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return 1 / (1 + Math.pow(10, (eloB - eloA) / PARITY_FACTOR));
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}
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// ─── Internal types ───────────────────────────────────────────────────────────
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interface TeamEntry {
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id: string;
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name: string;
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data: MlbTeamData | undefined;
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originalSeed?: number;
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}
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/** Get Elo for a team entry. Fallback 1400 for unknown teams. */
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function elo(entry: TeamEntry): number {
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return entry.data?.elo ?? 1400;
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}
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/**
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* Weighted pick without replacement using the given weight key.
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* Returns undefined if no eligible team has positive weight.
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*/
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function weightedPickByKey(
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pool: TeamEntry[],
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excluded: Set<TeamEntry>,
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getWeight: (t: TeamEntry) => number
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): TeamEntry | undefined {
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const eligible = pool.filter((t) => !excluded.has(t));
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if (eligible.length === 0) return undefined;
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const weights = eligible.map(getWeight);
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const total = weights.reduce((s, w) => s + w, 0);
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if (total === 0) return undefined;
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let r = Math.random() * total;
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for (let i = 0; i < eligible.length; i++) {
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r -= weights[i];
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if (r <= 0) return eligible[i];
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}
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return eligible[eligible.length - 1];
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}
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// ─── Series simulators ─────────────────────────────────────────────────────────
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type SeriesResult = { winner: TeamEntry; loser: TeamEntry };
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/** Simulate a series where the winner must reach `winsNeeded` wins. */
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function simSeries(
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a: TeamEntry,
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b: TeamEntry,
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winsNeeded: number,
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gameWinProb: (a: TeamEntry, b: TeamEntry) => number
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): SeriesResult {
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const prob = gameWinProb(a, b);
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let winsA = 0;
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let winsB = 0;
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while (winsA < winsNeeded && winsB < winsNeeded) {
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if (Math.random() < prob) winsA++; else winsB++;
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}
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return winsA === winsNeeded ? { winner: a, loser: b } : { winner: b, loser: a };
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}
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/** Wildcard Round: best-of-3 (first to 2 wins). */
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export function simBo3(
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a: TeamEntry,
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b: TeamEntry,
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gameWinProb: (a: TeamEntry, b: TeamEntry) => number
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): SeriesResult {
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return simSeries(a, b, 2, gameWinProb);
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}
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/** Division Series: best-of-5 (first to 3 wins). */
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export function simBo5(
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a: TeamEntry,
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b: TeamEntry,
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gameWinProb: (a: TeamEntry, b: TeamEntry) => number
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): SeriesResult {
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return simSeries(a, b, 3, gameWinProb);
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}
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/** League Championship + World Series: best-of-7 (first to 4 wins). */
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export function simBo7(
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a: TeamEntry,
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b: TeamEntry,
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gameWinProb: (a: TeamEntry, b: TeamEntry) => number
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): SeriesResult {
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return simSeries(a, b, 4, gameWinProb);
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}
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// ─── League bracket builder ───────────────────────────────────────────────────
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/**
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* Draws the 6-team playoff field for one league (AL or NL).
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*
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* Steps:
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* 1. For each of the 3 divisions, draw 1 division winner weighted by p_div.
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* 2. From the remaining non-division-winners, draw 3 WC teams weighted by p_wc.
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* 3. Rank division winners 1–3 by Elo (best Elo → seed 1).
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* 4. Rank WC teams 4–6 by Elo (best Elo → seed 4).
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*
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* Returns an array of 6 TeamEntry objects in seed order [1..6], each annotated
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* with originalSeed, or undefined if any draw is degenerate (no eligible team
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* with positive weight).
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*/
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function drawLeaguePlayoffField(
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leagueTeams: TeamEntry[]
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): TeamEntry[] | undefined {
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// Group by division
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const divMap = new Map<string, TeamEntry[]>();
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for (const t of leagueTeams) {
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const div = t.data?.division ?? "Unknown";
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if (!divMap.has(div)) divMap.set(div, []);
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divMap.get(div)?.push(t);
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}
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const divisionWinners: TeamEntry[] = [];
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const allDivisionWinnerSet = new Set<TeamEntry>();
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for (const divTeams of divMap.values()) {
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const winner = weightedPickByKey(divTeams, new Set(), (t) => t.data?.p_div ?? 0);
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if (!winner) return undefined;
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divisionWinners.push(winner);
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allDivisionWinnerSet.add(winner);
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}
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// Draw 3 WC teams from non-division-winners
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const wcPool = leagueTeams.filter((t) => !allDivisionWinnerSet.has(t));
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const wcTaken = new Set<TeamEntry>();
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const wcTeams: TeamEntry[] = [];
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for (let i = 0; i < 3; i++) {
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const wc = weightedPickByKey(wcPool, wcTaken, (t) => t.data?.p_wc ?? 0);
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if (!wc) return undefined;
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wcTeams.push(wc);
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wcTaken.add(wc);
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}
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// Rank division winners 1–3 by Elo descending (best Elo = seed 1)
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const sortedDivWinners = divisionWinners.toSorted((a, b) => elo(b) - elo(a));
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// Rank WC teams 4–6 by Elo descending (best Elo = seed 4)
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const sortedWcTeams = wcTeams.toSorted((a, b) => elo(b) - elo(a));
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const seeds = [...sortedDivWinners, ...sortedWcTeams];
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return seeds.map((t, i) => ({ ...t, originalSeed: i + 1 }));
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}
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/**
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* Simulate the full playoff bracket for one league.
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*
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* Bracket structure:
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* Wildcard Round (best-of-3): seeds 3v6, 4v5 — seeds 1 & 2 get byes
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* Division Series (best-of-5): 1 vs lowest-seeded WC survivor; 2 vs other
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* League Championship Series (best-of-7)
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*
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* Returns { lcWinner, lcLoser, dsLosers[2], wcLosers[2] }
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*/
|
||
function simLeagueBracket(
|
||
seeds: TeamEntry[],
|
||
gameWinProb: (a: TeamEntry, b: TeamEntry) => number
|
||
): {
|
||
lcWinner: TeamEntry;
|
||
lcLoser: TeamEntry;
|
||
dsLosers: [TeamEntry, TeamEntry];
|
||
wcLosers: [TeamEntry, TeamEntry];
|
||
} {
|
||
const [s1, s2, s3, s4, s5, s6] = seeds;
|
||
|
||
// Wildcard Round (best-of-3)
|
||
const wc1 = simBo3(s3, s6, gameWinProb);
|
||
const wc2 = simBo3(s4, s5, gameWinProb);
|
||
|
||
// Division Series: re-seed — seed 1 plays the worse WC survivor, seed 2 plays the better one.
|
||
// Sort by originalSeed ascending: [0] = lower seed number = better team, [1] = worse team.
|
||
const survivors = [wc1.winner, wc2.winner].toSorted(
|
||
(a, b) => (a.originalSeed ?? 0) - (b.originalSeed ?? 0)
|
||
);
|
||
const ds1 = simBo5(s1, survivors[1], gameWinProb); // 1 vs worse remaining (higher seed number)
|
||
const ds2 = simBo5(s2, survivors[0], gameWinProb); // 2 vs better remaining (lower seed number)
|
||
|
||
// League Championship Series (best-of-7)
|
||
const lcs = simBo7(ds1.winner, ds2.winner, gameWinProb);
|
||
|
||
return {
|
||
lcWinner: lcs.winner,
|
||
lcLoser: lcs.loser,
|
||
dsLosers: [ds1.loser, ds2.loser],
|
||
wcLosers: [wc1.loser, wc2.loser],
|
||
};
|
||
}
|
||
|
||
// ─── Simulator ────────────────────────────────────────────────────────────────
|
||
|
||
export class MLBSimulator implements Simulator {
|
||
async simulate(sportsSeasonId: string): Promise<SimulationResult[]> {
|
||
const db = database();
|
||
|
||
// 1. Load all participants for this sports season.
|
||
const participantRows = await db
|
||
.select({ id: schema.participants.id, name: schema.participants.name })
|
||
.from(schema.participants)
|
||
.where(eq(schema.participants.sportsSeasonId, sportsSeasonId));
|
||
|
||
if (participantRows.length === 0) {
|
||
throw new Error(
|
||
`No participants found for sports season ${sportsSeasonId}. ` +
|
||
`Add MLB teams as participants before running simulation.`
|
||
);
|
||
}
|
||
|
||
const participantIds = participantRows.map((r) => r.id);
|
||
|
||
const teams: TeamEntry[] = participantRows.map((r) => ({
|
||
id: r.id,
|
||
name: r.name,
|
||
data: getTeamData(r.name),
|
||
}));
|
||
|
||
// Warn about participants that don't match any hardcoded team.
|
||
const unrecognized = teams.filter((t) => !t.data);
|
||
if (unrecognized.length > 0) {
|
||
logger.warn(
|
||
`[MLBSimulator] ${unrecognized.length} participant(s) not found in TEAMS_DATA and will be excluded: ` +
|
||
unrecognized.map((t) => t.name).join(", ")
|
||
);
|
||
}
|
||
|
||
const alTeams = teams.filter((t) => t.data?.league === "AL");
|
||
const nlTeams = teams.filter((t) => t.data?.league === "NL");
|
||
|
||
if (alTeams.length < 5 || nlTeams.length < 5) {
|
||
throw new Error(
|
||
`Each league needs at least 5 recognized participants ` +
|
||
`(got AL: ${alTeams.length}, NL: ${nlTeams.length}). ` +
|
||
`Add MLB teams before running simulation.`
|
||
);
|
||
}
|
||
|
||
// ─── Futures odds blending ─────────────────────────────────────────────────
|
||
|
||
const evRows = await db
|
||
.select({
|
||
participantId: schema.participantExpectedValues.participantId,
|
||
sourceOdds: schema.participantExpectedValues.sourceOdds,
|
||
})
|
||
.from(schema.participantExpectedValues)
|
||
.where(eq(schema.participantExpectedValues.sportsSeasonId, sportsSeasonId));
|
||
|
||
const participantIdSet = new Set(participantIds);
|
||
const oddsRows = evRows.filter(
|
||
(r) => r.sourceOdds !== null && participantIdSet.has(r.participantId)
|
||
);
|
||
const hasOdds = oddsRows.length > 0;
|
||
|
||
const normalizedOddsMap = new Map<string, number>();
|
||
if (hasOdds) {
|
||
const rawProbs = oddsRows.map((r) =>
|
||
convertAmericanOddsToProbability(r.sourceOdds ?? 0)
|
||
);
|
||
const normalized = normalizeProbabilities(rawProbs);
|
||
oddsRows.forEach(({ participantId }, i) => {
|
||
normalizedOddsMap.set(participantId, normalized[i]);
|
||
});
|
||
}
|
||
|
||
// ─── Helpers ──────────────────────────────────────────────────────────────
|
||
|
||
/**
|
||
* Blended per-game win probability for team A over team B.
|
||
* When odds are available: 70% Elo + 30% vig-removed futures head-to-head.
|
||
*/
|
||
const gameWinProb = (a: TeamEntry, b: TeamEntry): number => {
|
||
const eloProb = eloWinProbability(elo(a), elo(b));
|
||
if (!hasOdds) return eloProb;
|
||
|
||
const o1 = normalizedOddsMap.get(a.id);
|
||
const o2 = normalizedOddsMap.get(b.id);
|
||
// Fall back to Elo if either team lacks odds — avoids inflating one side to 100%.
|
||
if (o1 === null || o1 === undefined || o2 === null || o2 === undefined) return eloProb;
|
||
const oddsProb = o1 + o2 > 0 ? o1 / (o1 + o2) : 0.5;
|
||
return ELO_WEIGHT * eloProb + ODDS_WEIGHT * oddsProb;
|
||
};
|
||
|
||
// ─── Placement count maps ──────────────────────────────────────────────────
|
||
|
||
const championCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
const finalistCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
const lcsLoserCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
const dsLoserCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
// WC losers are not tracked — they score 0 points
|
||
|
||
// ─── Monte Carlo simulation loop ───────────────────────────────────────────
|
||
|
||
let effectiveN = 0;
|
||
|
||
for (let s = 0; s < NUM_SIMULATIONS; s++) {
|
||
const alField = drawLeaguePlayoffField(alTeams);
|
||
const nlField = drawLeaguePlayoffField(nlTeams);
|
||
if (!alField || !nlField) continue; // degenerate draw — skip
|
||
|
||
effectiveN++;
|
||
|
||
// Simulate both league brackets
|
||
const alResult = simLeagueBracket(alField, gameWinProb);
|
||
const nlResult = simLeagueBracket(nlField, gameWinProb);
|
||
|
||
// LCS losers (3rd/4th tier)
|
||
lcsLoserCounts.set(alResult.lcLoser.id, (lcsLoserCounts.get(alResult.lcLoser.id) ?? 0) + 1);
|
||
lcsLoserCounts.set(nlResult.lcLoser.id, (lcsLoserCounts.get(nlResult.lcLoser.id) ?? 0) + 1);
|
||
|
||
// DS losers (5th–8th tier)
|
||
for (const loser of [...alResult.dsLosers, ...nlResult.dsLosers]) {
|
||
dsLoserCounts.set(loser.id, (dsLoserCounts.get(loser.id) ?? 0) + 1);
|
||
}
|
||
|
||
// World Series (best-of-7)
|
||
const ws = simBo7(alResult.lcWinner, nlResult.lcWinner, gameWinProb);
|
||
championCounts.set(ws.winner.id, (championCounts.get(ws.winner.id) ?? 0) + 1);
|
||
finalistCounts.set(ws.loser.id, (finalistCounts.get(ws.loser.id) ?? 0) + 1);
|
||
}
|
||
|
||
if (effectiveN === 0) {
|
||
throw new Error(
|
||
"All simulations produced degenerate brackets. " +
|
||
"Check that each division has teams with positive p_div values."
|
||
);
|
||
}
|
||
|
||
// ─── Convert counts to probability distributions ───────────────────────────
|
||
//
|
||
// probFirst/Second → count / N (1 team per sim)
|
||
// probThird/Fourth → count / (2 * N) (2 LCS losers per sim: AL + NL)
|
||
// probFifth–Eighth → count / (4 * N) (4 DS losers per sim: 2 per league)
|
||
// WC losers → 0 (all probs zero)
|
||
|
||
const N = effectiveN;
|
||
const results: SimulationResult[] = participantIds.map((participantId) => {
|
||
const c = championCounts.get(participantId) ?? 0;
|
||
const f = finalistCounts.get(participantId) ?? 0;
|
||
const lcs = lcsLoserCounts.get(participantId) ?? 0;
|
||
const ds = dsLoserCounts.get(participantId) ?? 0;
|
||
return {
|
||
participantId,
|
||
probabilities: {
|
||
probFirst: c / N,
|
||
probSecond: f / N,
|
||
probThird: lcs / (2 * N),
|
||
probFourth: lcs / (2 * N),
|
||
probFifth: ds / (4 * N),
|
||
probSixth: ds / (4 * N),
|
||
probSeventh: ds / (4 * N),
|
||
probEighth: ds / (4 * N),
|
||
},
|
||
source: "mlb_bracket_monte_carlo",
|
||
};
|
||
});
|
||
|
||
// ─── Per-position normalization ────────────────────────────────────────────
|
||
|
||
const positionKeys: Array<keyof (typeof results)[0]["probabilities"]> = [
|
||
"probFirst", "probSecond", "probThird", "probFourth",
|
||
"probFifth", "probSixth", "probSeventh", "probEighth",
|
||
];
|
||
for (const key of positionKeys) {
|
||
const colSum = results.reduce((s, r) => s + r.probabilities[key], 0);
|
||
const residual = 1.0 - colSum;
|
||
if (residual !== 0) {
|
||
const maxResult = results.reduce((best, r) =>
|
||
r.probabilities[key] > best.probabilities[key] ? r : best
|
||
);
|
||
maxResult.probabilities[key] += residual;
|
||
}
|
||
}
|
||
|
||
return results;
|
||
}
|
||
}
|