- Pre-compute seededSlots and getSeededMatchOrder(32) before the 50k simulation loop — was being recomputed every iteration - Pad unseeded pool to 96 once before the loop instead of inside it - Inline bracket-building in the hot loop using pre-computed seededSlots; removes the per-iteration call to buildR1Bracket/getSeededMatchOrder - Remove dead SEEDED_R1_PAIRS constant (was never referenced) - Import normalizeName from ~/lib/fuzzy-match instead of redefining it locally https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz |
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| .. | ||
| components | ||
| contexts | ||
| hooks | ||
| lib | ||
| models | ||
| routes | ||
| services | ||
| test | ||
| types | ||
| utils | ||
| welcome | ||
| app.css | ||
| entry.client.tsx | ||
| entry.server.tsx | ||
| root.tsx | ||
| routes.ts | ||