- Pre-compute seededSlots and getSeededMatchOrder(32) before the 50k simulation loop — was being recomputed every iteration - Pad unseeded pool to 96 once before the loop instead of inside it - Inline bracket-building in the hot loop using pre-computed seededSlots; removes the per-iteration call to buildR1Bracket/getSeededMatchOrder - Remove dead SEEDED_R1_PAIRS constant (was never referenced) - Import normalizeName from ~/lib/fuzzy-match instead of redefining it locally https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz |
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| .. | ||
| __tests__ | ||
| simulations | ||
| standings-sync | ||
| bracket-simulator.ts | ||
| discord.ts | ||
| ev-calculator.ts | ||
| icm-calculator.ts | ||
| probability-engine.ts | ||
| probability-updater.ts | ||