* Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes #127 - New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule) - `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering - `GroupStageStandings` component showing all 12 groups with standings table and manager column - Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action - `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game - Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss - Partial group completion: completed matches replayed with real scores, remaining matches simulated - Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings - `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals - Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally - Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game - `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug) - Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings - Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader - League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only - Elo ratings admin page supports World Cup (same bulk-import flow as snooker) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Increase Node heap to 4GB for unit tests in CI to prevent OOM Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests Tests now pass numSimulations=500 instead of the production default of 50,000. Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
130 lines
5.2 KiB
TypeScript
130 lines
5.2 KiB
TypeScript
/**
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* Admin: Run EV Simulation for a Sports Season
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*
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* Action-only route. POSTing here:
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* 1. Guards against concurrent runs via simulationStatus
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* 2. Runs the appropriate simulator based on the sport's simulatorType
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* 3. Persists updated EVs to participantExpectedValues (transactional)
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* 4. Refreshes cached projectedPoints in teamStandings for all affected fantasy seasons
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* 5. Takes an EV snapshot from simulation output (upsert for today's date)
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* 6. Redirects back to the sports season admin page
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*/
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import { redirect } from "react-router";
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import type { Route } from "./+types/admin.sports-seasons.$id.simulate";
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import { findSportsSeasonById, updateSportsSeason } from "~/models/sports-season";
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import { batchUpsertParticipantEVs } from "~/models/participant-expected-value";
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import { batchUpsertParticipantEvSnapshots } from "~/models/ev-snapshot";
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import { findParticipantsBySportsSeasonId } from "~/models/participant";
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import { getSimulator, type SimulatorType } from "~/services/simulations/registry";
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import { calculateEV } from "~/services/ev-calculator";
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import { DEFAULT_SCORING_RULES } from "~/lib/scoring-types";
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import { recalculateStandings } from "~/models/scoring-calculator";
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import { database } from "~/database/context";
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import * as schema from "~/database/schema";
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import { eq } from "drizzle-orm";
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export async function action({ params }: Route.ActionArgs) {
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const sportsSeasonId = params.id;
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const sportsSeason = await findSportsSeasonById(sportsSeasonId);
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if (!sportsSeason) {
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throw new Response("Sports season not found", { status: 404 });
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}
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if (!sportsSeason.sport?.simulatorType) {
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throw new Response(
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"This sport has no simulator type configured. Set a simulator type on the sport in the admin panel before running a simulation.",
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{ status: 400 }
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);
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}
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// Guard against concurrent simulation runs
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if (sportsSeason.simulationStatus === "running") {
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throw new Response(
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"A simulation is already running for this sports season. Please wait for it to complete.",
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{ status: 409 }
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);
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}
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// Mark as running
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await updateSportsSeason(sportsSeasonId, { simulationStatus: "running" });
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try {
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const simulator = getSimulator(sportsSeason.sport.simulatorType as SimulatorType);
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const results = await simulator.simulate(sportsSeasonId);
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if (results.length === 0) {
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throw new Error("Simulation returned no results. Check that participants have EV data.");
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}
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// Build a complete set of EV inputs covering ALL season participants.
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// Participants not included in simulation results (e.g., teams in the season
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// but not in the bracket) get zeroed out so stale EVs from prior runs don't
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// inflate the total. Without this, extra participants with old non-zero EVs
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// would cause the total EV to exceed the expected sum of scoring values (340).
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const allSeasonParticipants = await findParticipantsBySportsSeasonId(sportsSeasonId);
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const simulatedIds = new Set(results.map((r) => r.participantId));
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const ZERO_PROBS = {
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probFirst: 0, probSecond: 0, probThird: 0, probFourth: 0,
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probFifth: 0, probSixth: 0, probSeventh: 0, probEighth: 0,
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};
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const evInputs = [
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...results.map((r) => ({
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participantId: r.participantId,
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sportsSeasonId,
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probabilities: r.probabilities,
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scoringRules: DEFAULT_SCORING_RULES,
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source: "elo_simulation" as const,
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})),
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...allSeasonParticipants
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.filter((p) => !simulatedIds.has(p.id))
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.map((p) => ({
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participantId: p.id,
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sportsSeasonId,
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probabilities: ZERO_PROBS,
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scoringRules: DEFAULT_SCORING_RULES,
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source: "elo_simulation" as const,
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})),
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];
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// Persist updated EVs (transactional)
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await batchUpsertParticipantEVs(evInputs);
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// Refresh cached projectedPoints in teamStandings for all affected fantasy seasons
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const seasonSports = await database().query.seasonSports.findMany({
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where: eq(schema.seasonSports.sportsSeasonId, sportsSeasonId),
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});
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await Promise.all(seasonSports.map(({ seasonId }) => recalculateStandings(seasonId)));
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// Take EV snapshot from simulation output (not re-read from DB)
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const today = new Date().toISOString().slice(0, 10); // YYYY-MM-DD
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await batchUpsertParticipantEvSnapshots(
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results.map((r) => ({
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participantId: r.participantId,
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sportsSeasonId,
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snapshotDate: today,
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probFirst: r.probabilities.probFirst,
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probSecond: r.probabilities.probSecond,
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probThird: r.probabilities.probThird,
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probFourth: r.probabilities.probFourth,
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probFifth: r.probabilities.probFifth,
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probSixth: r.probabilities.probSixth,
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probSeventh: r.probabilities.probSeventh,
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probEighth: r.probabilities.probEighth,
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calculatedEV: calculateEV(r.probabilities, DEFAULT_SCORING_RULES),
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source: r.source,
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}))
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);
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// Mark as idle
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await updateSportsSeason(sportsSeasonId, { simulationStatus: "idle" });
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} catch (error) {
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// Mark as failed so the UI shows the error state
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await updateSportsSeason(sportsSeasonId, { simulationStatus: "failed" });
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throw error;
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}
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return redirect(`/admin/sports-seasons/${sportsSeasonId}/expected-values`);
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}
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