* Fix NBA Play-In 7/8 loser incorrectly marked as eliminated processPlayoffEvent (called by autoCompleteRoundIfDone when all round matches finish) was marking every non-scoring round loser as eliminated without checking doesLoserAdvance. This caused the 7v8 loser, who should advance to Play-In Round 2, to get finalPosition=0 as soon as the full round completed. Fixes: - processPlayoffEvent now calls doesLoserAdvance per match before writing a 0-pt elimination result, matching the guard already in processMatchResult - recalculate-floors handler now passes loserAdvances to processMatchResult so a full reprocess also respects the loser-advances rule - recalculateAffectedLeagues gains a skipDiscord option; recalculate-floors uses it so clicking the admin "Recalculate Floors" button corrects the bad data without re-announcing results on Discord - Add two tests confirming 7v8 loser is not eliminated and 9v10 loser is https://claude.ai/code/session_01QmvezscLYY38gN4GbvXZbA * Address code review feedback on Play-In loserAdvances fix - Use outer `round` variable instead of match.round in processPlayoffEvent (they're identical, but consistent with surrounding code) - Add comment at recalculate-floors call site explaining skipDiscord intent - Combine two redundant test cases into one covering all four assertions - Add West conference matches (M3/M4) to test fixture — East-only was insufficient given doesLoserAdvance checks matchNumber 1 & 3 - Add guard test: when bracketTemplateId is null all losers are eliminated, catching any future refactor that drops the field from the DB query https://claude.ai/code/session_01QmvezscLYY38gN4GbvXZbA --------- Co-authored-by: Claude <noreply@anthropic.com> |
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