brackt/app/services
Claude 24de966b3b
Unify simulator strength on a single blended Elo
Replace the two parallel odds/Elo mechanisms with one model: every strength
source (raw Elo, projected wins, projected table points, futures odds) converts
to an Elo, those blend by weight into a single Elo, and that one Elo feeds every
simulator. This supersedes the earlier source-priority + per-match probability
blend approach.

Resolution (app/services/simulations/input-policy.ts):
- SimulatorInputPolicy gains baseEloPriority (order among the substitutable base
  sources: raw Elo / projected wins / projected table points) and oddsWeight
  (0–1). resolveSourceElos/resolveRatings now compute baseElo, derive an
  odds Elo via convertFuturesToElo, and blend: 0 = base only, 1 = futures
  override, between = weighted blend (method "blend").
- Drops the odds-inclusive sourceEloPriority and the prefersFuturesOdds helper.

Simulators consume the single resolved Elo:
- UCL, World Cup, NCAA Football, MLB drop their separate normalized-odds signal,
  convertFuturesToElo calls, and per-match probability blend; they read the
  resolved sourceElo (preserving each sim's hardcoded fallback Elo table). The
  optional SimulationContext oddsWeight plumbing (types.ts/runner.ts) is removed.
- UCL is routed through the central blend (requiredInputs sourceElo, derivable
  from sourceOdds) so any entered Elo and futures blend uniformly.
- College hockey already blends odds into Elo internally (and uses NPI rank the
  central resolver can't), so its central oddsWeight is set to 0 to avoid
  double-counting; the simulator is unchanged.

Manifest: per-profile oddsWeight defaults (World Cup/UCL/MLB 0.3, NCAA FB 0.4,
college hockey 0; global default 0.3).

UI: the Input Policy card exposes one "Futures vs. Elo — Odds Blend Weight"
control; the /admin/simulators inventory badge shows the effective blend
("Elo only" / "NN% blend" / "overrides Elo") with the odds participant count.

Tests: input-policy blend math (0/0.5/1) for Elo and ratings, baseEloPriority
and oddsWeight parsing/clamping, manifest per-profile weights; obsolete
source-priority and oddsWeight-context tests removed/replaced.

Note: this intentionally shifts the calibrated EV outputs of the four sims that
previously blended at the probability level (accepted in design discussion).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QhNeB7gN6VKene7sdbBVQT
2026-06-26 01:39:12 +00:00
..
__tests__ Unify majors: score once, fan out across windows + tennis bracket EV 2026-06-22 20:32:22 -07:00
match-sync claude/great-lovelace-r3bznh (#88) 2026-06-12 22:35:35 +00:00
simulations Unify simulator strength on a single blended Elo 2026-06-26 01:39:12 +00:00
standings-sync mlb fix (#87) 2026-06-12 04:09:51 +00:00
bracket-simulator.ts Replace console.* with structured logger, fix no-inferrable-types (closes #98) (#199) 2026-03-21 13:41:39 -07:00
brackt.server.ts Add Brackt as a league-private meta-sport (#200) (#377) 2026-05-04 20:31:44 -07:00
discord.ts claude/discord-pick-notification-refactor-FeusJ (#58) 2026-05-29 16:24:22 +00:00
draft-autostart.ts Add auto-start draft at scheduled time (#437) (#438) 2026-05-16 23:37:29 -07:00
draft-discord.server.ts claude/discord-pick-notification-refactor-FeusJ (#58) 2026-05-29 16:24:22 +00:00
draft-email.server.ts Add draft email notifications feature (#459) 2026-05-20 15:35:43 -07:00
ev-calculator.ts fix: address VORP code review issues (#283) 2026-04-08 23:20:02 -04:00
icm-calculator.ts Replace console.* with structured logger, fix no-inferrable-types (closes #98) (#199) 2026-03-21 13:41:39 -07:00
probability-engine.ts Fix NCAAW futures odds simulation and admin import UX (#420) 2026-05-13 01:06:16 -07:00
probability-updater.ts Fix slow bracket save and stale projected points (#54) 2026-05-27 04:28:10 +00:00
sync-tournament-results.ts Unify majors: score once, fan out across windows + tennis bracket EV 2026-06-22 20:32:22 -07:00