Replace the two parallel odds/Elo mechanisms with one model: every strength
source (raw Elo, projected wins, projected table points, futures odds) converts
to an Elo, those blend by weight into a single Elo, and that one Elo feeds every
simulator. This supersedes the earlier source-priority + per-match probability
blend approach.
Resolution (app/services/simulations/input-policy.ts):
- SimulatorInputPolicy gains baseEloPriority (order among the substitutable base
sources: raw Elo / projected wins / projected table points) and oddsWeight
(0–1). resolveSourceElos/resolveRatings now compute baseElo, derive an
odds Elo via convertFuturesToElo, and blend: 0 = base only, 1 = futures
override, between = weighted blend (method "blend").
- Drops the odds-inclusive sourceEloPriority and the prefersFuturesOdds helper.
Simulators consume the single resolved Elo:
- UCL, World Cup, NCAA Football, MLB drop their separate normalized-odds signal,
convertFuturesToElo calls, and per-match probability blend; they read the
resolved sourceElo (preserving each sim's hardcoded fallback Elo table). The
optional SimulationContext oddsWeight plumbing (types.ts/runner.ts) is removed.
- UCL is routed through the central blend (requiredInputs sourceElo, derivable
from sourceOdds) so any entered Elo and futures blend uniformly.
- College hockey already blends odds into Elo internally (and uses NPI rank the
central resolver can't), so its central oddsWeight is set to 0 to avoid
double-counting; the simulator is unchanged.
Manifest: per-profile oddsWeight defaults (World Cup/UCL/MLB 0.3, NCAA FB 0.4,
college hockey 0; global default 0.3).
UI: the Input Policy card exposes one "Futures vs. Elo — Odds Blend Weight"
control; the /admin/simulators inventory badge shows the effective blend
("Elo only" / "NN% blend" / "overrides Elo") with the odds participant count.
Tests: input-policy blend math (0/0.5/1) for Elo and ratings, baseEloPriority
and oddsWeight parsing/clamping, manifest per-profile weights; obsolete
source-priority and oddsWeight-context tests removed/replaced.
Note: this intentionally shifts the calibrated EV outputs of the four sims that
previously blended at the probability level (accepted in design discussion).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QhNeB7gN6VKene7sdbBVQT