- Added recharts dependency to package.json for data visualization.
- Implemented PointProgressionChart component to display team point progression over time.
- Updated scoring-system.md to reflect completion of historical views and added implementation notes.
- Created unit tests for PointProgressionChart to ensure correct rendering and data handling.
- Developed season completion detection and percentage calculation functions in season-helpers.server.ts.
- Added tests for season completion logic and point progression data formatting.
- Enhanced league loader to fetch necessary data for current season and teams.
- Created `TeamScoreBreakdown` component to display all drafted participants, their placements, and points.
- Added new route for team breakdown at `/leagues/:leagueId/standings/:seasonId/teams/:teamId`.
- Enhanced `getTeamScoreBreakdown` model to include `sportsSeasonId` for grouping.
- Updated `StandingsTable` to include clickable team name links.
- Added functionality to finalize brackets in playoff events, including error handling and recalculating standings.
- Implemented tests for `TeamScoreBreakdown` component to ensure proper rendering and functionality.
- Updated routing to support new team breakdown feature and ensure seamless navigation.
- Added a new route for league standings: `/leagues/:leagueId/standings/:seasonId`
- Implemented the `StandingsTable` component to display team standings with ranking, points, and placement breakdown.
- Integrated tiebreaker logic for ranking teams based on total points and placements.
- Enhanced the league home page with a link to view standings.
- Updated scoring system documentation to reflect the new standings features.
- Added comprehensive tests for tiebreaker logic and `StandingsTable` component.
- Created shared types for standings to be used in both server and client code.
- Added `QualifyingPointsStandings` component to display standings based on qualifying points.
- Introduced scoring rules and projected points calculation for participants.
- Implemented tie handling for rankings and displayed appropriate UI elements based on finalization status.
- Created tests for qualifying points configuration, accumulation logic, ranking logic, and scoring workflow.
- Developed scoring calculator tests to validate fantasy points conversion from qualifying points.
- Established qualifying points management functions including initialization, retrieval, updating, and resetting of points.
- Introduced `generateStandardSeeding()` function to create proper tournament matchups (e.g., 1v16, 8v9).
- Added comprehensive tests for 4, 8, 16, and 32-team brackets to ensure correct seeding and balance.
- Updated testing instructions to reflect new features and improvements in bracket generation.
- Fixed issues with sequential seeding and ensured all matchups sum to n+1 for balance.
- Implemented batch winner selection and duplicate participant prevention for improved user experience.
- Enhanced fantasy points display on event pages for better visibility of participant results.
- Added a comprehensive plan for bracket expansion, including support for 4, 8, 16, 32, and 68 team formats.
- Introduced a template-based bracket system with predefined templates for NCAA March Madness, NFL Playoffs, NBA Playoffs, and simple brackets.
- Updated UI flow for bracket creation, allowing admins to select templates and assign participants flexibly.
- Enhanced database schema to accommodate new scoring rules and bracket templates.
- Proposed updates to scoring logic to handle non-scoring rounds and participant placements correctly.
- Documented implementation phases for gradual rollout of new features.
- Addressed critical bugs in the playoff event processing and scoring logic, ensuring proper advancement and scoring rules across multiple leagues.
- Created ScoringRulesEditor component with 8 placement point inputs
- Added scoring-types.ts for shared client/server types
- Integrated scoring rules into league settings page
- Integrated scoring rules into league creation form
- Added validation for point values (0-1000 range)
- Disabled editing in settings after draft starts
- Included helpful tips and preview display
Phase 1.3 complete
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Co-Authored-By: Claude <noreply@anthropic.com>
- Add scoringPattern and eventType enums for 4 scoring patterns
(single_elimination_playoff, page_playoff, season_standings, qualifying_points)
- Add 8 placement point fields to seasons table (1st-8th) with defaults
- Add scoring pattern fields to sportsSeasons table (scoringPattern, totalMajors, etc.)
- Create 10 new tables:
- scoring_events: Individual games, tournaments, races
- event_results: Participant results per event
- playoff_matches: Bracket tracking for playoffs
- participant_qualifying_totals: QP aggregation for golf/tennis
- qualifying_point_config: Configurable QP values per sport
- team_sport_scores: Aggregated scores per sport
- team_standings: Current standings with tiebreakers
- team_standings_snapshots: Daily snapshots for 7-day tracking
- participant_expected_values: EV calculations per league
- participant_season_results: F1 current points tracking
- Add all necessary relations for new tables
- Update test fixtures with new required scoring fields
- Added AvailableParticipantsSection for participant search and filtering.
- Created DraftGridSection for displaying the draft grid with team timers and context menu.
- Developed QueueSection for managing participant queue and autodraft settings.
- Introduced RecentPicksSection to show recent draft picks.
- Implemented TeamsDraftedGrid to visualize drafted participants by team and sport.
- Added collapsible UI components for better layout management.
- Established tabbed navigation for draft board, recent picks, and teams drafted.
- Enhanced responsiveness for mobile and desktop views.
- Updated styles for a cohesive design across components.
- Created draft eligibility calculation logic in `app/lib/draft-eligibility.ts`
- Added interfaces for sport availability and draft eligibility
- Implemented `calculateDraftEligibility` function to determine eligible sports based on team picks and global availability
- Developed `getEligibilitySummary` function for human-readable eligibility status
- Updated API endpoints to validate eligibility before making picks
- Enhanced frontend draft room UI to reflect eligibility status and provide visual indicators for ineligible participants
- Comprehensive implementation summary and testing documentation added
- All changes type-checked and unit tests passed successfully