Commissioners can add Brackt to any league. Each team drafts one manager
from their own league; at season end, that manager's final overall fantasy
ranking earns placement points. Resolution fires automatically when all
other sports finalize.
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add LLWS bracket Monte Carlo simulator
Simulates the 20-team Little League World Series: pool play round-robin
(5 teams/pool, top 2 advance) → 4-team double-elimination per side
(US and International) → consolation game → World Series final.
Uses championship futures odds as the sole win-probability signal.
Pool assignments are auto-detected from externalId: bare "US"/"Intl"
randomizes pools each simulation (pre-draw mode); "US:A"/"Intl:B" etc.
uses fixed assignments (post-draw mode). Sides can differ.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix oxlint violations in LLWS simulator
- Replace non-null assertions with null-safe access (! → ?? / optional chaining)
- Replace .sort() with .toSorted() per linting rules
- Promote bump() to simulate() scope and pass it into simulateSideBracket,
removing the need to pass counts into that function
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Fixes#124
* Add NCAA Football CFP simulator (12-team bracket)
Implements a Monte Carlo simulator for the College Football Playoff using
the 2024-present 12-team format. Elo/FPI ratings are entered manually via
the existing admin Elo Ratings page; championship futures odds can
optionally be blended in (60% Elo / 40% odds).
- Add CFP_12 bracket template (First Round not scoring, QFs onward score)
- Add generateCFP12Bracket() with correct seeding: 5v12, 6v11, 7v10, 8v9
in First Round; seeds 1–4 receive QF byes
- Add NCAAFootballSimulator: 50k Monte Carlo sims, seeds teams by blended
Elo+odds strength, tracks champion/finalist/SF/QF placement tiers
- Register ncaa_football_bracket simulator type in registry and schema enum
- Add migration 0071: ALTER TYPE simulator_type ADD VALUE 'ncaa_football_bracket'
- Add tests: 30 tests covering bracket template structure and simulator
probability distributions, seeding, edge cases, futures blending
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix lint errors in NCAA Football CFP simulator
Replace non-null assertions with optional chaining, change let to const,
use toSorted() instead of sort(), and add a bump() helper to avoid
repeated map lookups with non-null assertions in simulateBracket.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix TS2345 in NCAA football simulator test
Add ?? 0 fallback so optional-chained probFirst is number, not number | undefined.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements a new `nfl_bracket` simulator that projects the NFL regular
season and full playoff bracket using nfelo Elo ratings.
- Simulates remaining regular season games (17 total) per team using
Elo win probability vs an average opponent, then seeds both conferences
(division winners = seeds 1–4, wildcards = 5–7) per simulation
- Simulates Wild Card, Divisional, Conference Championship, and Super
Bowl rounds with correct NFL bracket structure (seed 1 bye)
- Applies +48 Elo home-field advantage (~57% win rate) for all rounds
except the neutral-site Super Bowl
- Pre-season mode (no standings in DB): simulates all 17 games from
scratch; falls back to futures odds → Elo conversion if no sourceElo
- Validates all 8 NFL divisions have Elo-rated teams before simulating,
with a clear error listing missing divisions
- Registers as `nfl_bracket` simulator type in the registry and schema
- Adds migration to extend the `simulator_type` enum
- Also updates drizzle.config.ts to prefer DIRECT_DATABASE_URL when set
Fixes#129
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
Fixes#123
* Add PDC World Darts Championship simulator (128-player bracket)
- New DartsSimulator: 128-player single-elimination, 7 rounds with
PDC-accurate best-of-sets formats (bo3/bo5/bo5/bo7/bo7/bo11/bo13).
ELO_DIVISOR=500 via set-level Bernoulli model. Two simulation paths:
Path A (bracket drawn) simulates from actual DB matches; Path B
(pre-bracket) seeds top 32 by world ranking in fixed positions and
randomly draws the remaining 96 per simulation run (50,000 iterations).
- darts_bracket added to simulatorTypeEnum and simulator registry.
- world_ranking nullable integer column added to participant_expected_values
(migration 0067); batchSaveSourceElos now accepts and persists it.
- Admin route /admin/sports-seasons/:id/darts-elo: bulk import with format
"Player Name, 2099, 1" (name, Elo, optional world ranking), fuzzy name
matching, auto-runs simulation and updates EV/snapshots on save.
- DARTS_128 bracket template added (scoring starts at Quarterfinals).
- 30 unit tests: math helpers, bracket seeding structure, Path A/B integration.
https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz
* Review fixes: pre-compute hot-loop invariants, import normalizeName
- Pre-compute seededSlots and getSeededMatchOrder(32) before the 50k
simulation loop — was being recomputed every iteration
- Pad unseeded pool to 96 once before the loop instead of inside it
- Inline bracket-building in the hot loop using pre-computed seededSlots;
removes the per-iteration call to buildR1Bracket/getSeededMatchOrder
- Remove dead SEEDED_R1_PAIRS constant (was never referenced)
- Import normalizeName from ~/lib/fuzzy-match instead of redefining it locally
https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz
* Fix lint failures: unused vars, eqeqeq, toSorted
- Remove unused seededSet/unseededSet variables in test
- Replace != null with !== null && !== undefined (eqeqeq rule)
- Replace .sort() with .toSorted() in simulator and route (unicorn/no-array-sort)
https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz
* Fix TS2552: restore seededSet declaration removed during lint fix
https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes#127
- New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule)
- `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering
- `GroupStageStandings` component showing all 12 groups with standings table and manager column
- Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action
- `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game
- Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss
- Partial group completion: completed matches replayed with real scores, remaining matches simulated
- Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings
- `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals
- Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally
- Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game
- `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug)
- Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings
- Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader
- League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only
- Elo ratings admin page supports World Cup (same bulk-import flow as snooker)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Increase Node heap to 4GB for unit tests in CI to prevent OOM
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests
Tests now pass numSimulations=500 instead of the production default of 50,000.
Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub
Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add WNBA playoff simulator with SRS-based Elo ratings, fixes#125
- New WNBASimulator: Monte Carlo (50k sims) projecting remaining regular
season games → seeding → R1 Bo3 / Semis Bo5 / Finals Bo7 bracket
- Hybrid Elo sourcing: pre-season uses futures odds (ICM); once avg
gamesPlayed ≥ 5, switches automatically to SRS-derived Elo
(elo = 1500 + srs × 20)
- New WnbaStandingsAdapter: fetches ESPN standings + teams endpoints in
parallel; includes zero-records for 2026 expansion teams (Portland
Fire, Toronto Tempo) not yet in standings
- Added srs column to regular_season_standings (migration 0063);
stored as net rating proxy (avgPointsFor − avgPointsAgainst)
- Added wnba_bracket to simulatorTypeEnum
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix missing afterEach import in wnba standings test
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add MLB playoff simulator with AL/NL division standings, fixes#121
- New `mlb-simulator.ts`: 50k Monte Carlo sim drawing division winners
(weighted by p_div) and 3 WC teams per league, then simulating
WC best-of-3 → DS best-of-5 → LCS best-of-7 → World Series.
Elo parity factor 350; blends Vegas odds 30/70 when sourceOdds available.
- New `standings-sync/mlb.ts`: adapter for free statsapi.mlb.com API,
mapping AL/NL conferences, division ranks, streaks, home/away/L10 splits.
- New `mlb-divisions` display mode in RegularSeasonStandings: shows 1 division
winner per division section + Wild Card section with 3-spot playoff line,
headings read "AL/NL League" instead of "Conference".
- Refactored buildNhlSections/buildMlbSections into shared buildDivisionSections
(divisionSpots + wcSpots params); conferenceLabel now flows through group
objects rather than being derived from displayMode in the render.
- DB migration 0062 adds `mlb_bracket` to simulator_type enum.
- 37 new tests across simulator, adapter, and component.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix flaky tennis simulator test: increase trials and lower threshold
500 trials with a ~3–5% expected win rate had enough variance to
occasionally land below the 0.03 threshold (~2% failure rate).
Bumping to 2000 trials reduces the std dev by 2x; lowering the
threshold to 0.02 keeps the assertion meaningful (still well above
random 0.78%) while eliminating the flakiness.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add golf QP simulator with Plackett-Luce model, fixes#120
- New `participant_golf_skills` table (migration 0061) for SG: Total and
per-major American odds per player/season
- New `app/models/golf-skills.ts` with getGolfSkillsMap, getGolfSkillsForSeason,
batchUpsertGolfSkills
- Full `GolfSimulator` implementation replacing the TODO stub: Plackett-Luce
ranking model (PL_BETA=1.5, FIELD_SIZE=156), 10k Monte Carlo iterations,
awards QP by finishing position, ranks by total QP across all 4 majors
- New admin route `sports-seasons/:id/golf-skills` with bulk CSV import,
fuzzy name matching, per-player SG + per-major odds inputs; saves skills
and auto-runs simulation on submit
- Simulator dropdown on sport admin sorted alphabetically; renamed to
"Golf Qualifying Points Monte Carlo"
- Golf Skills button shown on sports season admin when simulator type is
golf_qualifying_points
- Extract normalizeName/diceCoefficient to shared `app/lib/fuzzy-match.ts`,
removing duplication from surface-elo and golf-skills routes
- Parallelize 4 DB queries in GolfSimulator.simulate() with Promise.all
- O(1) field array removal via swap-to-end + pop (was O(N) splice)
- Fix source tag: performance_model (not elo_simulation) for SG-based model
- 23 unit tests covering americanToImplied, getMajorOddsKey, resolveSkill,
simulateMajor, and Monte Carlo calibration properties
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix oxlint errors: no-non-null-assertion and eqeqeq
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements a Monte Carlo simulator for men's/women's tennis seasons scored
on the qualifying_points pattern. Simulates all 4 Grand Slam majors
(Australian Open, French Open, Wimbledon, US Open) using surface-specific
Elo ratings and ATP/WTA world rankings for seeding.
New table: participant_surface_elos — one row per (participant, season)
storing worldRanking, eloHard, eloClay, eloGrass.
Key design decisions:
- Seeding uses ATP/WTA world ranking (not Elo), matching real draw procedure
- Top 32 seeded with standard slot placement (1→0, 2→64, 3-4→quarters, etc.)
- QP per round with tie-splitting pre-applied: W=20, F=14, SF=9, QF=4, R16=1.5
- Completed majors read actual qualifyingPointsAwarded from eventResults
- 10,000 Monte Carlo simulations; column sums naturally 1.0 (no normalization)
Admin UI at /admin/sports-seasons/:id/surface-elo:
- 5-column grid (Player | Rank | Hard | Clay | Grass)
- Bulk import: "Name, ranking, hardElo, clayElo, grassElo" one per line
- Fuzzy name matching (bigram Dice coefficient) with "Did you mean?" suggestions
- Inline participant creation for unmatched names via useFetcher
- Saves Elos and auto-runs simulation on submit
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
- SnookerSimulator: Monte Carlo simulation of the 32-player World
Championship bracket using per-frame Bernoulli win probabilities
derived from Elo ratings (ELO_DIVISOR=700). Two paths: bracket-
populated (respects completed matches) and pre-bracket (simulates
qualifying, then seeds full draw).
- Admin route /sports-seasons/:id/elo-ratings: bulk-import and per-
player Elo entry with fuzzy name matching; saves ratings and auto-
runs the simulation in one action.
- schema: add snooker_bracket simulator type, source_elo column on
participant_expected_values, unique index on (participant_id,
sports_season_id).
- Fix batchSaveSourceElos to use INSERT ... ON CONFLICT DO UPDATE
instead of N+1 SELECT+UPDATE loop.
- Fix existingElos returned as plain Record (Map doesn't survive JSON
serialization through useLoaderData).
- Fix "How It Works" formula to show correct divisor (700, not 400).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Monte Carlo simulation of the 2026 AFL season and 10-team finals series.
Elo ratings are backsolved from Squiggle's projected season win totals using
the inverse formula: elo = 1500 - 450×log₁₀((1−wins/23)/(wins/23)).
- New `afl_bracket` simulator type (schema + migration)
- `afl-simulator.ts`: projects remaining regular season via Elo, seeds the
AFL_10 finals bracket (Wildcard → QF/EF → SF → PF → Grand Final), and
correctly tracks P5/P6 and P7/P8 as separate scoring tiers
- `afl.ts` standings sync adapter pulling from Squiggle API (no auth required)
- Finals line on standings display set to 10 for AFL seasons
- Substring name matching with longest-key-wins to prevent "Port Adelaide"
colliding with "Adelaide" when matching "Port Adelaide Power"
- 27 unit tests covering bracket logic, column-sum guarantees, and name matching
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Closes#115
- Add `NHLSimulator` using NHL's divisional bracket format (top 3 per
division + 2 wildcards per conference, best-of-7 series, parity
factor 800). Elo ratings and seeding probabilities sourced from
elo.harvitronix.com/nhl/2025-2026 as of March 18, 2026.
- Add `nhl_bracket` to `simulatorTypeEnum` with migration.
- Register `NHLSimulator` in the simulator registry.
- Fix simulator type dropdown in admin to auto-generate from the
registry instead of a hardcoded list, so new simulators appear
automatically without a separate UI change.
Code review fixes applied to the simulator:
- Narrow `weightedPick` key type to the five seeding probability fields
(was `keyof NhlTeamData`, allowing `"elo"` which would silently
corrupt results)
- Remove uniform-random fallback in `weightedPick` — zero-weight draws
now return `undefined` and are skipped, preventing eliminated teams
from becoming wildcards
- Exclude unrecognized participants entirely (with a console warning)
instead of silently routing them into the Eastern wildcard pool
- Replace the confusing for-of loop over both conferences (with unused
`champ` variable and `!`-suppressed unitialized vars) with two
explicit sequential East/West blocks
- Track `effectiveN` for skipped degenerate draws so probability
denominators stay accurate; throw if all iterations are skipped
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds a new `nba_bracket` simulator that projects both regular season
seedings and the full NBA playoff bracket, unlike other simulators that
operate on a pre-set bracket stored in the DB.
Algorithm:
- Per iteration: each team draws a conference seed (1–10) weighted by
BBRef seed probabilities, then seeds 7–10 play the Play-In tournament
(single elimination), then the resulting 8-team bracket is simulated
as best-of-7 series using Elo playoff ratings
- Elo source: playoff rating (last 110 games, no regression to mean,
postseason games weighted 3×) — appropriate for playoff matchup quality
- Seed probs source: Basketball-Reference (March 16, 2026), scaled from
conditional to unconditional by multiplying by each team's Playoffs%
Placement tiers map to SimulationProbabilities:
probFirst/Second → NBA champion / Finals loser
probThird/Fourth → Conference Finals losers (2 per sim)
probFifth–Eighth → Conference Semis losers (4 per sim)
Files:
- app/services/simulations/nba-simulator.ts (new)
- drizzle/0046_add_nba_bracket_simulator_type.sql (new)
- database/schema.ts: adds `nba_bracket` to simulatorTypeEnum
- app/services/simulations/registry.ts: registers NBASimulator
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the duplicated F1Simulator (which was copy-pasted for IndyCar) with a
single AutoRacingSimulator that accepts a race points table at construction time.
Registry entries for f1_standings and indycar_standings remain separate, each
wired to the correct scoring system (F1: top-10, IndyCar: top-26 positions).
Also imports SIMULATOR_TYPES from registry into the admin route to eliminate the
duplicate hardcoded array, and updates stale comments mentioning F1/IndyCar.
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
- NCAAM: KenPom AEM logistic formula (1/(1+exp(-diff/7.5))), data through 2025-26 March 15
- NCAAW: Barttorvik Barthag Log5 formula (A*(1-B)/(A*(1-B)+B*(1-A))), same bracket structure
- Both simulators: 50,000-iteration Monte Carlo, First Four simulation, honors completed matches
- Track E8+ placements only: champion, finalist, FF losers (3rd/4th), E8 losers (5th–8th)
- Add bracket configuration validation: null R64 slots must exactly match First Four mapping
- Fix DEFAULT_SCORING_RULES to 100/70/45/45/20/20/20/20 (3rd/4th=45, 5th–8th=20)
- Align scoring constants across simulate route, expected-values display, and server action
- Zero out EVs for non-bracket participants on every simulation run (prevents EV inflation)
- Add EV total invariant warning (expected ~340) on expected-values admin page
- 98 unit tests across NCAAM, NCAAW, and UCL simulators — all passing
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements a 16-team UEFA Champions League knockout bracket simulator
using blended Elo + futures odds probabilities (70/30 split). Tracks
integer placement counts per tier to avoid fractional accumulation
drift, ensuring total EV sums to exactly 340 by construction.
- New UCLSimulator class reading live playoffMatches from DB
- Respects completed match results (eliminated teams get exact EV)
- New ucl_bracket simulator_type enum value + migration
- Registered in simulator registry; added to admin sport selector
- 18 unit tests covering math, bracket path, and integration scenarios
Fixes#113
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat: EV simulation framework with F1 Monte Carlo simulator
- Add EV snapshot tables (participant_ev_snapshots, team_ev_snapshots) and simulation_status column on sports seasons
- Add ev-snapshot model with upsert and history query functions
- Add simulator framework: types, bracket/F1/golf simulators, registry
- F1 simulator: vig-removed ICM weighted draw (pre-season) + race-by-race Monte Carlo from current standings (in-season); per-position column normalization to prevent floating-point EV drift
- Add admin simulate route and Run Simulation button on sports season page
- Rework futures-odds admin page to save odds then run simulation in one action
- Remove recalculate-probabilities route (superseded by simulate route)
- Remove EV trend chart panel and associated DB queries
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat: map simulators to sports via simulatorType field
Adds a `simulator_type` enum column to the `sports` table so each sport
can be assigned a specific simulation algorithm rather than deriving it
from the sports season's scoring pattern.
- Add `simulatorTypeEnum` (f1_standings, indycar_standings,
golf_qualifying_points, playoff_bracket) + `simulatorType` nullable
column on `sports` table; migration 0037
- Rewrite simulator registry to key off `SimulatorType` instead of
`ScoringPattern`; indycar_standings shares F1Simulator for now
- `findSportsSeasonById` now returns `SportsSeasonWithSport` so callers
have typed access to `sport.simulatorType`
- Simulate and futures-odds actions read `sport.simulatorType`; guard
fires before setting `simulationStatus: running`
- Admin sport edit page gains a Simulator Type dropdown
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>