brackt/drizzle/meta/_journal.json

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feat: implement Expected Value System with ICM probability calculator Implements Phase 5.2 of the EV system with Harville-Malmuth Independent Chip Model for calculating participant placement probabilities from futures odds. ## Key Features ### ICM Probability Calculator - Implements Harville-Malmuth method for distributing probabilities - Converts American odds to championship probabilities - Generates P(1st) through P(8th) for all participants - Column-normalized: each placement sums to 100% across all teams - Works with any number of participants (not limited to 8) ### Admin UI - Futures Odds Entry - Enter American odds (e.g., +550, -200) for championship futures - Live preview of ICM-calculated probability distributions - Displays all 8 placement probabilities - Persists odds for editing on subsequent visits - Automatic probability normalization (removes bookmaker vig) ### Database Schema Updates - Renamed participant_expected_values.season_id → sports_season_id - Updated foreign key to reference sports_seasons instead of seasons - Added source_odds field to store original futures odds - Migration 0025: Column rename and FK update - Migration 0026: Add source_odds field ### Model Layer - participant-expected-value: CRUD operations for probability distributions - Supports multiple probability sources (manual, futures_odds, elo_simulation) - Automatic EV calculation based on league scoring rules - Probability validation and normalization ### Service Layer - icm-calculator: Harville-Malmuth probability distribution - probability-engine: Odds conversion and Elo utilities (for future use) - bracket-simulator: Monte Carlo simulation (for future hybrid approach) - ev-calculator: Expected value computation from probabilities ## Technical Details - Uses exponential decay favoring top positions for strong teams - Preserves championship probability ordering in final distributions - Row sums vary (strong teams ~100%, weak teams lower) - All probabilities between 0-1, mathematically valid - Comprehensive test suite: 97 tests passing ## Future Enhancements - Hybrid approach: ICM pre-playoffs, bracket simulation during playoffs - Integration with league-specific scoring rules - Historical probability tracking for accuracy analysis 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 22:19:46 -08:00
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fix: harden draft timer system with race-condition safety and DRY refactor (#34) - Fix settings action silently resetting timer values when draft speed select is disabled (add null guard before overwriting draftInitialTime/ draftIncrementTime) - Make timer decrement and pick increment atomic using SQL expressions to prevent read-modify-write races between the timer loop and HTTP handlers - Add UNIQUE INDEX on (season_id, pick_number) in draft_picks to prevent duplicate picks from concurrent requests (TOCTOU guard) - Add socket join-draft team ownership validation via DB query - Add iteration cap to autodraft chain while loop (max = totalTeams) - Add draftPaused re-check before firing autodraft chain in make-pick and force-manual-pick - Consolidate all snake draft calculations into calculatePickInfo (DRY); remove duplicated logic from timer.ts, make-pick, force-manual-pick, executeAutoPick, and checkAndTriggerNextAutodraft - Fix calculatePickInfo to return snake-adjusted pickInRound matching draftOrder values instead of raw pre-snake value - Fix timer-update socket events to emit nextPickNumber after a pick instead of the already-completed currentPickNumber - Fix force-manual-pick to validate submitted teamId matches the team whose turn it actually is at the given pick number - Replace inline timer init in draft.start with deleteSeasonTimers + initializeDraftTimers model functions (dead code fix) - Fix draft loader to not crash when getTeamQueue fails (returns []) - Fix misleading 403 message for commissioner picks - Remove dead hidden inputs from league settings form - Document connectedTeams single-instance limitation in socket.ts Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 23:23:24 -08:00
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Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
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User/chris/ev f1 framework (#93) * feat: EV simulation framework with F1 Monte Carlo simulator - Add EV snapshot tables (participant_ev_snapshots, team_ev_snapshots) and simulation_status column on sports seasons - Add ev-snapshot model with upsert and history query functions - Add simulator framework: types, bracket/F1/golf simulators, registry - F1 simulator: vig-removed ICM weighted draw (pre-season) + race-by-race Monte Carlo from current standings (in-season); per-position column normalization to prevent floating-point EV drift - Add admin simulate route and Run Simulation button on sports season page - Rework futures-odds admin page to save odds then run simulation in one action - Remove recalculate-probabilities route (superseded by simulate route) - Remove EV trend chart panel and associated DB queries Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: map simulators to sports via simulatorType field Adds a `simulator_type` enum column to the `sports` table so each sport can be assigned a specific simulation algorithm rather than deriving it from the sports season's scoring pattern. - Add `simulatorTypeEnum` (f1_standings, indycar_standings, golf_qualifying_points, playoff_bracket) + `simulatorType` nullable column on `sports` table; migration 0037 - Rewrite simulator registry to key off `SimulatorType` instead of `ScoringPattern`; indycar_standings shares F1Simulator for now - `findSportsSeasonById` now returns `SportsSeasonWithSport` so callers have typed access to `sport.simulatorType` - Simulate and futures-odds actions read `sport.simulatorType`; guard fires before setting `simulationStatus: running` - Admin sport edit page gains a Simulator Type dropdown Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-09 15:34:31 -07:00
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User/chris/ev f1 framework (#93) * feat: EV simulation framework with F1 Monte Carlo simulator - Add EV snapshot tables (participant_ev_snapshots, team_ev_snapshots) and simulation_status column on sports seasons - Add ev-snapshot model with upsert and history query functions - Add simulator framework: types, bracket/F1/golf simulators, registry - F1 simulator: vig-removed ICM weighted draw (pre-season) + race-by-race Monte Carlo from current standings (in-season); per-position column normalization to prevent floating-point EV drift - Add admin simulate route and Run Simulation button on sports season page - Rework futures-odds admin page to save odds then run simulation in one action - Remove recalculate-probabilities route (superseded by simulate route) - Remove EV trend chart panel and associated DB queries Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: map simulators to sports via simulatorType field Adds a `simulator_type` enum column to the `sports` table so each sport can be assigned a specific simulation algorithm rather than deriving it from the sports season's scoring pattern. - Add `simulatorTypeEnum` (f1_standings, indycar_standings, golf_qualifying_points, playoff_bracket) + `simulatorType` nullable column on `sports` table; migration 0037 - Rewrite simulator registry to key off `SimulatorType` instead of `ScoringPattern`; indycar_standings shares F1Simulator for now - `findSportsSeasonById` now returns `SportsSeasonWithSport` so callers have typed access to `sport.simulatorType` - Simulate and futures-odds actions read `sport.simulatorType`; guard fires before setting `simulationStatus: running` - Admin sport edit page gains a Simulator Type dropdown Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-09 15:34:31 -07:00
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User/chris/ev f1 framework (#93) * feat: EV simulation framework with F1 Monte Carlo simulator - Add EV snapshot tables (participant_ev_snapshots, team_ev_snapshots) and simulation_status column on sports seasons - Add ev-snapshot model with upsert and history query functions - Add simulator framework: types, bracket/F1/golf simulators, registry - F1 simulator: vig-removed ICM weighted draw (pre-season) + race-by-race Monte Carlo from current standings (in-season); per-position column normalization to prevent floating-point EV drift - Add admin simulate route and Run Simulation button on sports season page - Rework futures-odds admin page to save odds then run simulation in one action - Remove recalculate-probabilities route (superseded by simulate route) - Remove EV trend chart panel and associated DB queries Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: map simulators to sports via simulatorType field Adds a `simulator_type` enum column to the `sports` table so each sport can be assigned a specific simulation algorithm rather than deriving it from the sports season's scoring pattern. - Add `simulatorTypeEnum` (f1_standings, indycar_standings, golf_qualifying_points, playoff_bracket) + `simulatorType` nullable column on `sports` table; migration 0037 - Rewrite simulator registry to key off `SimulatorType` instead of `ScoringPattern`; indycar_standings shares F1Simulator for now - `findSportsSeasonById` now returns `SportsSeasonWithSport` so callers have typed access to `sport.simulatorType` - Simulate and futures-odds actions read `sport.simulatorType`; guard fires before setting `simulationStatus: running` - Admin sport edit page gains a Simulator Type dropdown Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-09 15:34:31 -07:00
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"tag": "0034_add_ev_snapshots",
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"tag": "0035_increase_prob_precision",
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"tag": "0036_increase_ev_precision",
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feat: progressive floor scoring for playoff brackets (#100) When a participant wins a bracket round, they immediately earn provisional "floor" points (the averaged minimum they'd receive if eliminated next round). These update as they advance and are replaced by finalized scores on elimination. Key changes: - Add `is_partial_score` column to `participant_results` (migration 0038) - `processPlayoffEvent`: assign provisional position 5 to non-scoring round winners; assign round-appropriate floors to scoring round winners via `getGuaranteedMinimumPosition`; add catch-all for unrecognized round names - `upsertParticipantResult`: guard against un-finalizing rows (never overwrite isPartialScore=false with true) - `calculateBracketPoints`: new function averaging tied bracket tiers (5-8 → 20 pts, 3-4 → avg, 1-2 solo); used in `calculateTeamScore` for playoff_bracket pattern (pattern-aware, doesn't affect F1/golf scoring) - `PlayoffBracket`: "In Contention" table for still-active participants; AFL double-chance fix (participants who won a later match excluded from earlier round's loser list); correct `nextRank` starting position - Server loader: batch owner DB queries (one query vs N+1); deduplicate participantPoints; use calculateBracketPoints for bracket point display - Clean up Phase/Q-number tracking comments throughout scoring-calculator.ts - 3 new tests for non-scoring round provisional floor behavior Also includes a dev admin bypass via DEV_ADMIN_CLERK_ID env var (separate change on this branch, not part of floor scoring feature). Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-10 10:27:58 -07:00
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"tag": "0038_sad_wilson_fisk",
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"tag": "0039_add_ucl_bracket_simulator_type",
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Add playoff match game scheduling and odds management (#135) * Add playoff match games and odds storage Introduces two new tables for bracket matchup detail storage: - `playoff_match_games`: tracks individual game schedules within a series matchup (game number, scheduledAt, status, per-game scores, winner). Supports scheduled/complete/postponed status enum. - `playoff_match_odds`: stores moneyline odds per participant per matchup (single upsert record, no isLatest complexity). Includes: - Drizzle schema + relations with CASCADE deletes from playoff_matches - Migration 0040_fat_puma.sql - playoff-match-game.ts model with pure helpers: computeSeriesScore, isSeriesComplete, getSeriesLeader — plus full CRUD - playoff-match-odds.ts model with pure helpers: americanToImpliedProbability, impliedProbabilityToAmerican, normalizeOdds — plus upsert/read/delete - findPlayoffMatchesByEventId and findPlayoffMatchById updated to include games and odds in their query results - Bracket server route: add-game, update-game, delete-game, upsert-odds, delete-odds actions - Bracket admin UI: expandable per-match panel for game schedule management and moneyline odds entry - 41 new unit tests (18 game + 23 odds), all 810 tests passing https://claude.ai/code/session_01Twt3D1bsEK3eXUhMaz6ee7 * Code review fixes: type safety, abstraction, and React correctness - Derive PlayoffMatchGameStatus from schema enum instead of hardcoding the string union, eliminating the duplicate source of truth - updateGame now returns PlayoffMatchGame | undefined to reflect reality when no row matches the ID - Remove TOCTOU check-then-act in update-game action: call updateGame directly and check the return value instead of a pre-flight findGameById - Add status enum validation before the cast in update-game action - Move impliedProbability computation inside upsertMatchOdds so callers only provide moneylineOdds; the model owns the derivation - Remove unnecessary dynamic import of americanToImpliedProbability in the upsert-odds action (was already imported from the same module) - Fix React list reconciliation bug: replace bare <> fragment with <Fragment key={match.id}> so React can correctly track rows https://claude.ai/code/session_01Twt3D1bsEK3eXUhMaz6ee7 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-11 14:17:43 -07:00
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"tag": "0040_fat_puma",
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"tag": "0041_great_magma",
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"tag": "0042_migrate_event_date_to_starts_at",
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"tag": "0043_demonic_vanisher",
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"version": "7",
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"tag": "0044_add_ncaam_bracket_simulator_type",
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"version": "7",
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"tag": "0045_add_ncaaw_bracket_simulator_type",
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"tag": "0046_add_nba_bracket_simulator_type",
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Partial bracket scoring, code review fixes, and double-chance logic (#156) ## Partial bracket scoring - `processMatchResult`: new exported function that scores a single match immediately (loser → final placement, winner → provisional floor). Called from `set-winner` and `set-round-winners` so points are awarded as soon as a winner is set, before the full round is complete. - `set-winner`: passes `eventName` to `processMatchResult`. - `set-round-winners`: batches side effects — calls `recalculateAffectedLeagues` and `updateProbabilitiesAfterResult` once after the loop instead of per-match (`skipSideEffects: true` per match). ## Code review fixes - **ROUND_CONFIG** (S1): extracted a `RoundScoringConfig` lookup table + `getRoundConfig()` helper, eliminating three parallel `if/else` chains in `processPlayoffEvent`, `processMatchResult`, and `getGuaranteedMinimumPosition`. AFL template overrides live in `TEMPLATE_ROUND_CONFIG` with an explanatory comment about why the `bracketTemplateId` guard is required. - **skipSideEffects** (C2): new param on `processMatchResult`; bracket server uses it to batch standings/probability recalc in `set-round-winners`. - **eventName** (W1): passed through `processMatchResult` → `recalculateAffectedLeagues`. - **Round validation** (W2): `set-round-winners` now guards `match.round === round` before processing each assignment. - **Comments** (C3/S3/W3): added notes on non-scoring loser assumption, `isScoring ?? true` default, and AFL Semi-Finals template requirement. ## PlayoffBracket eliminated-teams fix + tests - Fixed `computeEliminatedByRound` to track participant *appearances* (not just wins), so AFL QF losers who advance to Semi-Finals via double-chance are correctly excluded from the QF eliminated list. - Extracted the logic as an exported pure function for testability. - Added 4 tests: standard elimination, AFL QF loser → SF win, AFL QF loser → SF loss, and normal advancement not protecting a later loser. Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-17 10:50:30 -07:00
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Partial bracket scoring, code review fixes, and double-chance logic (#156) ## Partial bracket scoring - `processMatchResult`: new exported function that scores a single match immediately (loser → final placement, winner → provisional floor). Called from `set-winner` and `set-round-winners` so points are awarded as soon as a winner is set, before the full round is complete. - `set-winner`: passes `eventName` to `processMatchResult`. - `set-round-winners`: batches side effects — calls `recalculateAffectedLeagues` and `updateProbabilitiesAfterResult` once after the loop instead of per-match (`skipSideEffects: true` per match). ## Code review fixes - **ROUND_CONFIG** (S1): extracted a `RoundScoringConfig` lookup table + `getRoundConfig()` helper, eliminating three parallel `if/else` chains in `processPlayoffEvent`, `processMatchResult`, and `getGuaranteedMinimumPosition`. AFL template overrides live in `TEMPLATE_ROUND_CONFIG` with an explanatory comment about why the `bracketTemplateId` guard is required. - **skipSideEffects** (C2): new param on `processMatchResult`; bracket server uses it to batch standings/probability recalc in `set-round-winners`. - **eventName** (W1): passed through `processMatchResult` → `recalculateAffectedLeagues`. - **Round validation** (W2): `set-round-winners` now guards `match.round === round` before processing each assignment. - **Comments** (C3/S3/W3): added notes on non-scoring loser assumption, `isScoring ?? true` default, and AFL Semi-Finals template requirement. ## PlayoffBracket eliminated-teams fix + tests - Fixed `computeEliminatedByRound` to track participant *appearances* (not just wins), so AFL QF losers who advance to Semi-Finals via double-chance are correctly excluded from the QF eliminated list. - Extracted the logic as an exported pure function for testability. - Added 4 tests: standard elimination, AFL QF loser → SF win, AFL QF loser → SF loss, and normal advancement not protecting a later loser. Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-17 10:50:30 -07:00
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"version": "7",
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"tag": "0049_add_admin_picked_by_type",
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"tag": "0050_chief_peter_quill",
"breakpoints": true
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"version": "7",
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"tag": "0051_add_standings_snapshot_unique_index",
"breakpoints": true
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"tag": "0052_new_warbird",
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"version": "7",
"when": 1773903201189,
"tag": "0053_smooth_kingpin",
"breakpoints": true
},
{
"idx": 54,
"version": "7",
"when": 1774070769112,
"tag": "0054_massive_vulcan",
"breakpoints": true
},
{
"idx": 55,
"version": "7",
"when": 1774072156237,
"tag": "0055_special_vampiro",
"breakpoints": true
},
{
"idx": 56,
"version": "7",
"when": 1774167142673,
"tag": "0056_jittery_the_fallen",
"breakpoints": true
},
{
"idx": 57,
"version": "7",
"when": 1774239259550,
"tag": "0057_cultured_doctor_doom",
"breakpoints": true
},
{
"idx": 58,
"version": "7",
"when": 1774310000000,
"tag": "0058_add_unique_participant_ev",
"breakpoints": true
},
{
"idx": 59,
"version": "7",
"when": 1774329951326,
"tag": "0059_mysterious_jack_murdock",
"breakpoints": true
},
{
"idx": 60,
"version": "7",
"when": 1774330910098,
"tag": "0060_omniscient_outlaw_kid",
"breakpoints": true
Add golf qualifying points simulator (Plackett-Luce Monte Carlo) (#223) * Add golf QP simulator with Plackett-Luce model, fixes #120 - New `participant_golf_skills` table (migration 0061) for SG: Total and per-major American odds per player/season - New `app/models/golf-skills.ts` with getGolfSkillsMap, getGolfSkillsForSeason, batchUpsertGolfSkills - Full `GolfSimulator` implementation replacing the TODO stub: Plackett-Luce ranking model (PL_BETA=1.5, FIELD_SIZE=156), 10k Monte Carlo iterations, awards QP by finishing position, ranks by total QP across all 4 majors - New admin route `sports-seasons/:id/golf-skills` with bulk CSV import, fuzzy name matching, per-player SG + per-major odds inputs; saves skills and auto-runs simulation on submit - Simulator dropdown on sport admin sorted alphabetically; renamed to "Golf Qualifying Points Monte Carlo" - Golf Skills button shown on sports season admin when simulator type is golf_qualifying_points - Extract normalizeName/diceCoefficient to shared `app/lib/fuzzy-match.ts`, removing duplication from surface-elo and golf-skills routes - Parallelize 4 DB queries in GolfSimulator.simulate() with Promise.all - O(1) field array removal via swap-to-end + pop (was O(N) splice) - Fix source tag: performance_model (not elo_simulation) for SG-based model - 23 unit tests covering americanToImplied, getMajorOddsKey, resolveSkill, simulateMajor, and Monte Carlo calibration properties Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix oxlint errors: no-non-null-assertion and eqeqeq Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 21:46:02 -07:00
},
{
"idx": 61,
"version": "7",
"when": 1774410244601,
"tag": "0061_violet_mephistopheles",
"breakpoints": true
Add MLB playoff simulator with AL/NL division standings, fixes #121 (#225) * Add MLB playoff simulator with AL/NL division standings, fixes #121 - New `mlb-simulator.ts`: 50k Monte Carlo sim drawing division winners (weighted by p_div) and 3 WC teams per league, then simulating WC best-of-3 → DS best-of-5 → LCS best-of-7 → World Series. Elo parity factor 350; blends Vegas odds 30/70 when sourceOdds available. - New `standings-sync/mlb.ts`: adapter for free statsapi.mlb.com API, mapping AL/NL conferences, division ranks, streaks, home/away/L10 splits. - New `mlb-divisions` display mode in RegularSeasonStandings: shows 1 division winner per division section + Wild Card section with 3-spot playoff line, headings read "AL/NL League" instead of "Conference". - Refactored buildNhlSections/buildMlbSections into shared buildDivisionSections (divisionSpots + wcSpots params); conferenceLabel now flows through group objects rather than being derived from displayMode in the render. - DB migration 0062 adds `mlb_bracket` to simulator_type enum. - 37 new tests across simulator, adapter, and component. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix flaky tennis simulator test: increase trials and lower threshold 500 trials with a ~3–5% expected win rate had enough variance to occasionally land below the 0.03 threshold (~2% failure rate). Bumping to 2000 trials reduces the std dev by 2x; lowering the threshold to 0.02 keeps the assertion meaningful (still well above random 0.78%) while eliminating the flakiness. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 08:47:02 -07:00
},
{
"idx": 62,
"version": "7",
"when": 1774500000000,
"tag": "0062_add_mlb_bracket_simulator_type",
"breakpoints": true
},
{
"idx": 63,
"version": "7",
"when": 1774504559479,
"tag": "0063_bored_ultimo",
"breakpoints": true
},
{
"idx": 64,
"version": "7",
"when": 1774598151282,
"tag": "0064_fuzzy_wolfsbane",
"breakpoints": true
Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator (#242) * Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes #127 - New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule) - `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering - `GroupStageStandings` component showing all 12 groups with standings table and manager column - Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action - `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game - Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss - Partial group completion: completed matches replayed with real scores, remaining matches simulated - Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings - `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals - Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally - Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game - `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug) - Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings - Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader - League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only - Elo ratings admin page supports World Cup (same bulk-import flow as snooker) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Increase Node heap to 4GB for unit tests in CI to prevent OOM Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests Tests now pass numSimulations=500 instead of the production default of 50,000. Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-29 10:27:47 -07:00
},
{
"idx": 65,
"version": "7",
"when": 1774719902130,
"tag": "0065_kind_mantis",
"breakpoints": true
},
{
"idx": 66,
"version": "7",
"when": 1774802533652,
"tag": "0066_stiff_siren",
"breakpoints": true
Add PDC World Darts Championship simulator with Elo-based bracket (#248) Fixes #123 * Add PDC World Darts Championship simulator (128-player bracket) - New DartsSimulator: 128-player single-elimination, 7 rounds with PDC-accurate best-of-sets formats (bo3/bo5/bo5/bo7/bo7/bo11/bo13). ELO_DIVISOR=500 via set-level Bernoulli model. Two simulation paths: Path A (bracket drawn) simulates from actual DB matches; Path B (pre-bracket) seeds top 32 by world ranking in fixed positions and randomly draws the remaining 96 per simulation run (50,000 iterations). - darts_bracket added to simulatorTypeEnum and simulator registry. - world_ranking nullable integer column added to participant_expected_values (migration 0067); batchSaveSourceElos now accepts and persists it. - Admin route /admin/sports-seasons/:id/darts-elo: bulk import with format "Player Name, 2099, 1" (name, Elo, optional world ranking), fuzzy name matching, auto-runs simulation and updates EV/snapshots on save. - DARTS_128 bracket template added (scoring starts at Quarterfinals). - 30 unit tests: math helpers, bracket seeding structure, Path A/B integration. https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz * Review fixes: pre-compute hot-loop invariants, import normalizeName - Pre-compute seededSlots and getSeededMatchOrder(32) before the 50k simulation loop — was being recomputed every iteration - Pad unseeded pool to 96 once before the loop instead of inside it - Inline bracket-building in the hot loop using pre-computed seededSlots; removes the per-iteration call to buildR1Bracket/getSeededMatchOrder - Remove dead SEEDED_R1_PAIRS constant (was never referenced) - Import normalizeName from ~/lib/fuzzy-match instead of redefining it locally https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz * Fix lint failures: unused vars, eqeqeq, toSorted - Remove unused seededSet/unseededSet variables in test - Replace != null with !== null && !== undefined (eqeqeq rule) - Replace .sort() with .toSorted() in simulator and route (unicorn/no-array-sort) https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz * Fix TS2552: restore seededSet declaration removed during lint fix https://claude.ai/code/session_01WZ6FjMmC2eBeZ1564M9Ruz --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-31 15:37:28 -07:00
},
{
"idx": 67,
"version": "7",
"when": 1774900000000,
"tag": "0067_darts_bracket",
"breakpoints": true
Add CS2 Major Qualifying Points simulator and stage management (#260) * Add CS2 Major qualifying points simulator Implements a full CS2 Major tournament simulator with: - 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3) + Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5) - Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season - Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank - Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3) - Stage assignments stored per-event so actual field composition drives simulation - Admin CS Elo form for entering team Elo + HLTV world rankings - Admin CS2 stage setup page for assigning teams to stages and tracking advancement - Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table - 24 unit tests covering all exported pure functions https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Consolidate Elo + ranking input into generic elo-ratings page The darts-elo and cs-elo pages were unreachable from the admin nav, which always links to the generic elo-ratings page. Extended elo-ratings to conditionally show world ranking fields for simulator types that need it (darts_bracket, cs2_major_qualifying_points), then deleted the redundant sport-specific pages. https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Consolidate server postgres connections into one shared pool Four separate postgres() clients were open simultaneously (app, timer, snapshots, socket), each defaulting to 10 connections, exhausting the database's max_connections limit. Replaced with a single shared lazy- initialized client in server/db.ts using a Proxy to defer the DATABASE_URL check until first use (preserving test compatibility). Also bumps the CS2 Champions Stage stochastic test from 200 → 1000 iterations to eliminate flakiness. https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix and() bug and add Swiss loop safety guard - cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements were using JS && instead of Drizzle and(), causing WHERE to filter only by participantId (not scoringEventId), which would update rows across all events instead of just the target event - cs-major-simulator.ts: add break guard in simulateSwiss while loop to prevent infinite loop if pairGroups returns no pairs https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix all remaining code review issues - cs2-major-stage.ts: use schema column reference for stageEliminated in markCs2StageEliminations instead of raw SQL string - cs-major-simulator.ts: simulateOneMajor now locks in known stage results when a stage is complete (8 recorded eliminations), only simulating the remaining stages during live events - admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points simulator types; expose simulatorType in server loader type cast - cs2-setup.tsx: replace document.getElementById DOM manipulation with React state (eliminatedChecked map) for checkbox show/hide logic; remove unused stageMap and unassignedParticipants variables https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix oxlint errors: non-null assertions, sort→toSorted, unused vars - cs-major-simulator.ts: replace 5 non-null assertions (!) with safe optional chaining / if-guards; replace 6 .sort() with .toSorted() - cs2-major-stage.ts: remove unused `inArray` import - cs2-setup.tsx: remove unused `assignedIds` variable https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix flaky Champions Stage stochastic test The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730). With the Champions Stage bracket math this gives team-0 a ~19.6% win rate — right at the 0.2 threshold, causing the test to fail ~63% of the time in CI despite 1000 iterations. Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate and raising the assertion threshold to 0.25 for a clear safety margin. https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
},
{
"idx": 68,
"version": "7",
Clean up migration chain and add verification migration (#268) * Fix broken drizzle migration chain and add prevention guidelines The migration system was broken due to three issues: 1. Snapshot 0067 had an invalid `autoincrement` field (PostgreSQL doesn't support this) causing Zod validation to fail with "data is malformed" 2. Migrations 0068 and 0069 were missing snapshot files, breaking the snapshot chain required by `drizzle-kit generate` 3. Orphaned file 0048_mean_enchantress.sql existed outside the journal Fixed by removing the invalid field, regenerating migrations 0068-0069 with proper snapshots via `drizzle-kit generate`, deleting the orphaned file, and adding a no-op verification migration (0070). Made migration 0069 idempotent with IF EXISTS/IF NOT EXISTS guards for production safety. Updated CLAUDE.md with rules to prevent manual migration/journal editing and ensure snapshots are always generated. https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU * Update package-lock.json from npm install https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU * Preserve original migration tags and SQL to match production hashes Restores the original tag name (0068_cs2_major_simulator) and exact SQL content for migrations 0068 and 0069 so their hashes match what's already recorded in the production __drizzle_migrations table. Also fixes the snapshot id/prevId chain to use consistent tag-based identifiers. https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-06 10:53:51 -04:00
"when": 1775485575205,
Add CS2 Major Qualifying Points simulator and stage management (#260) * Add CS2 Major qualifying points simulator Implements a full CS2 Major tournament simulator with: - 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3) + Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5) - Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season - Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank - Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3) - Stage assignments stored per-event so actual field composition drives simulation - Admin CS Elo form for entering team Elo + HLTV world rankings - Admin CS2 stage setup page for assigning teams to stages and tracking advancement - Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table - 24 unit tests covering all exported pure functions https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Consolidate Elo + ranking input into generic elo-ratings page The darts-elo and cs-elo pages were unreachable from the admin nav, which always links to the generic elo-ratings page. Extended elo-ratings to conditionally show world ranking fields for simulator types that need it (darts_bracket, cs2_major_qualifying_points), then deleted the redundant sport-specific pages. https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Consolidate server postgres connections into one shared pool Four separate postgres() clients were open simultaneously (app, timer, snapshots, socket), each defaulting to 10 connections, exhausting the database's max_connections limit. Replaced with a single shared lazy- initialized client in server/db.ts using a Proxy to defer the DATABASE_URL check until first use (preserving test compatibility). Also bumps the CS2 Champions Stage stochastic test from 200 → 1000 iterations to eliminate flakiness. https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix and() bug and add Swiss loop safety guard - cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements were using JS && instead of Drizzle and(), causing WHERE to filter only by participantId (not scoringEventId), which would update rows across all events instead of just the target event - cs-major-simulator.ts: add break guard in simulateSwiss while loop to prevent infinite loop if pairGroups returns no pairs https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix all remaining code review issues - cs2-major-stage.ts: use schema column reference for stageEliminated in markCs2StageEliminations instead of raw SQL string - cs-major-simulator.ts: simulateOneMajor now locks in known stage results when a stage is complete (8 recorded eliminations), only simulating the remaining stages during live events - admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points simulator types; expose simulatorType in server loader type cast - cs2-setup.tsx: replace document.getElementById DOM manipulation with React state (eliminatedChecked map) for checkbox show/hide logic; remove unused stageMap and unassignedParticipants variables https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix oxlint errors: non-null assertions, sort→toSorted, unused vars - cs-major-simulator.ts: replace 5 non-null assertions (!) with safe optional chaining / if-guards; replace 6 .sort() with .toSorted() - cs2-major-stage.ts: remove unused `inArray` import - cs2-setup.tsx: remove unused `assignedIds` variable https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR * Fix flaky Champions Stage stochastic test The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730). With the Champions Stage bracket math this gives team-0 a ~19.6% win rate — right at the 0.2 threshold, causing the test to fail ~63% of the time in CI despite 1000 iterations. Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate and raising the assertion threshold to 0.25 for a clear safety margin. https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
"tag": "0068_cs2_major_simulator",
"breakpoints": true
},
{
"idx": 69,
"version": "7",
Clean up migration chain and add verification migration (#268) * Fix broken drizzle migration chain and add prevention guidelines The migration system was broken due to three issues: 1. Snapshot 0067 had an invalid `autoincrement` field (PostgreSQL doesn't support this) causing Zod validation to fail with "data is malformed" 2. Migrations 0068 and 0069 were missing snapshot files, breaking the snapshot chain required by `drizzle-kit generate` 3. Orphaned file 0048_mean_enchantress.sql existed outside the journal Fixed by removing the invalid field, regenerating migrations 0068-0069 with proper snapshots via `drizzle-kit generate`, deleting the orphaned file, and adding a no-op verification migration (0070). Made migration 0069 idempotent with IF EXISTS/IF NOT EXISTS guards for production safety. Updated CLAUDE.md with rules to prevent manual migration/journal editing and ensure snapshots are always generated. https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU * Update package-lock.json from npm install https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU * Preserve original migration tags and SQL to match production hashes Restores the original tag name (0068_cs2_major_simulator) and exact SQL content for migrations 0068 and 0069 so their hashes match what's already recorded in the production __drizzle_migrations table. Also fixes the snapshot id/prevId chain to use consistent tag-based identifiers. https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-06 10:53:51 -04:00
"when": 1775485599229,
"tag": "0069_draft_window",
"breakpoints": true
Clean up migration chain and add verification migration (#268) * Fix broken drizzle migration chain and add prevention guidelines The migration system was broken due to three issues: 1. Snapshot 0067 had an invalid `autoincrement` field (PostgreSQL doesn't support this) causing Zod validation to fail with "data is malformed" 2. Migrations 0068 and 0069 were missing snapshot files, breaking the snapshot chain required by `drizzle-kit generate` 3. Orphaned file 0048_mean_enchantress.sql existed outside the journal Fixed by removing the invalid field, regenerating migrations 0068-0069 with proper snapshots via `drizzle-kit generate`, deleting the orphaned file, and adding a no-op verification migration (0070). Made migration 0069 idempotent with IF EXISTS/IF NOT EXISTS guards for production safety. Updated CLAUDE.md with rules to prevent manual migration/journal editing and ensure snapshots are always generated. https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU * Update package-lock.json from npm install https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU * Preserve original migration tags and SQL to match production hashes Restores the original tag name (0068_cs2_major_simulator) and exact SQL content for migrations 0068 and 0069 so their hashes match what's already recorded in the production __drizzle_migrations table. Also fixes the snapshot id/prevId chain to use consistent tag-based identifiers. https://claude.ai/code/session_01JuVHpRPa974MKSHoXNGkgU --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-06 10:53:51 -04:00
},
{
"idx": 70,
"version": "7",
"when": 1775485630297,
"tag": "0070_verify_migrations",
"breakpoints": true
},
{
"idx": 71,
"version": "7",
"when": 1775528386356,
"tag": "0071_many_nico_minoru",
"breakpoints": true
Add NCAA Football CFP simulator (12-team bracket) (#278) Fixes #124 * Add NCAA Football CFP simulator (12-team bracket) Implements a Monte Carlo simulator for the College Football Playoff using the 2024-present 12-team format. Elo/FPI ratings are entered manually via the existing admin Elo Ratings page; championship futures odds can optionally be blended in (60% Elo / 40% odds). - Add CFP_12 bracket template (First Round not scoring, QFs onward score) - Add generateCFP12Bracket() with correct seeding: 5v12, 6v11, 7v10, 8v9 in First Round; seeds 1–4 receive QF byes - Add NCAAFootballSimulator: 50k Monte Carlo sims, seeds teams by blended Elo+odds strength, tracks champion/finalist/SF/QF placement tiers - Register ncaa_football_bracket simulator type in registry and schema enum - Add migration 0071: ALTER TYPE simulator_type ADD VALUE 'ncaa_football_bracket' - Add tests: 30 tests covering bracket template structure and simulator probability distributions, seeding, edge cases, futures blending Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix lint errors in NCAA Football CFP simulator Replace non-null assertions with optional chaining, change let to const, use toSorted() instead of sort(), and add a bump() helper to avoid repeated map lookups with non-null assertions in simulateBracket. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix TS2345 in NCAA football simulator test Add ?? 0 fallback so optional-chained probFirst is number, not number | undefined. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 09:48:32 -04:00
},
{
"idx": 72,
"version": "7",
"when": 1775652883157,
"tag": "0072_jittery_steve_rogers",
"breakpoints": true
},
{
"idx": 73,
"version": "7",
"when": 1775679862606,
"tag": "0073_blushing_lady_vermin",
"breakpoints": true
},
{
"idx": 74,
"version": "7",
"when": 1775699707816,
"tag": "0074_clammy_tiger_shark",
"breakpoints": true
Add audit logging for commissioner actions (#293) Closes #144 * feat: add commissioner audit log for league transparency (issue #144) Adds a complete audit log system so league members can verify that settings, draft order, picks, and time banks have not been quietly changed without their awareness. Changes: - database/schema.ts: new `audit_action` enum + `commissioner_audit_log` table (seasonId, leagueId, actorClerkId, actorDisplayName, action, affectedTeamIds[], details jsonb, createdAt) - drizzle/0075: generated migration for the new table - app/models/audit-log.ts: createAuditLogEntry, getAuditLogForSeason (paginated), logCommissionerAction (resolves display name automatically) - app/lib/audit-log-display.ts: shared formatAuditDetail() helper used by both the league home widget and the full audit log page - app/routes/leagues/$leagueId.audit-log.tsx: new read-only route at /leagues/:id/audit-log, accessible to all league members, with action-type filter and pagination - app/routes.ts: registers the new route - League home page ($leagueId.server.ts / $leagueId.tsx): "Recent Activity" summary card showing the last 5 entries with "View all" link - Settings page ($leagueId.settings.tsx): "View Full Audit Log" link card; audit log calls added for league/draft settings changes, draft order set/randomized, and draft reset - API routes: audit log calls added to draft.start, draft.pause, draft.resume, draft.rollback, draft.adjust-time-bank, draft.force-autopick, draft.force-manual-pick, draft.replace-pick - Tests: 11 new unit tests for the audit-log model; mocks added to 3 existing route test files to account for the new logCommissionerAction call https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * fix: validate action filter URL param against known enum values The action filter on the audit log route was cast directly from the URL search param to AuditAction without validation. An invalid value would be passed into the Drizzle inArray() call, potentially throwing a PostgreSQL enum type error. Now validates against the actual enum values before using the filter. https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * Fix lint errors: use !== instead of != and toSorted instead of sort https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-13 18:45:39 -04:00
},
{
"idx": 75,
"version": "7",
"when": 1776101579459,
"tag": "0075_chubby_stephen_strange",
"breakpoints": true
},
{
"idx": 76,
"version": "7",
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New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
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Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 22:00:49 -07:00
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Migrate auth from Clerk to BetterAuth (#354) * Fix BetterAuth field mapping and add owner-prefixed team names - Fix auth.server.ts: use camelCase Drizzle field names for BetterAuth adapter (was snake_case, causing user inserts to fail); add generateId: "uuid" so PostgreSQL UUID columns accept generated IDs - Add prependOwnerToTeamName / stripOwnerFromTeamName utilities - Invite join, league creation, and settings assign/remove all now manage the owner-prefix on team names atomically Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Complete BetterAuth migration: auth flows, rename, and cleanup - Add /forgot-password and /reset-password pages (full password reset flow) - Add 'Forgot password?' link on login page - Fix register.tsx: add explicit window.location fallback after signUp - Rename commissionerAuditLog.actorClerkId → actorUserId (migration 0084) and update all references in model, routes, components, and tests - Rewrite docs/agents/auth.md to document BetterAuth (removes all Clerk refs) - Update test fixtures and schema comments to remove Clerk ID references; use UUID-format IDs throughout test data - Update docs/agents/domain-models.md ownerId description Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix BetterAuth ID generation, clean up review issues - Set generateId: false so BetterAuth omits id from inserts; add $defaultFn(crypto.randomUUID) to accounts/sessions/verifications so Drizzle fills it in (fixes null id constraint violation on signup) - Move renameTeam to static import; rename before removeTeamOwner so a failed rename leaves owner intact rather than leaving a stale prefix - Clarify stripOwnerFromTeamName toTitleCase assumption in comment - Annotate reset-password token fallback to explain loader guarantee Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 10:03:50 -07:00
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Canonical tournament layer: schema + backfill (1/2) (#365) * refactor(schema): rename per-window tables to season_* prefix Renames participants, participant_expected_values, participant_qualifying_totals, participant_results, participant_surface_elos to season_* prefixed names. Renames event_results.participant_id to season_participant_id. Phase 1a of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor: rename participant.ts model file to season-participant.ts Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(models): update model layer to use renamed schema exports Updated all model files to use the renamed schema exports from Task 1: - participants → seasonParticipants - participantExpectedValues → seasonParticipantExpectedValues - participantQualifyingTotals → seasonParticipantQualifyingTotals - participantResults → seasonParticipantResults - participantSurfaceElos → seasonParticipantSurfaceElos - eventResults.participantId → eventResults.seasonParticipantId - db.query relation accessors updated - Relation field .participant → .seasonParticipant where applicable - Import paths updated: ./participant → ./season-participant Files updated (14 model files + 3 test files): - draft-pick.ts - draft-utils.ts - event-result.ts - group-stage-match.ts - participant-result.ts - qualifying-points.ts - scoring-calculator.ts - scoring-event.ts - sports-season.ts - surface-elo.ts - team-score-events.ts - cs2-major-stage.ts - golf-skills.ts - participant-expected-value.ts - __tests__/sports-season.clone.test.ts - __tests__/auto-pick.test.ts - __tests__/executeAutoPick.timer.test.ts Typecheck errors decreased: 779 → 499 (280 fewer) All model file errors related to renamed schemas resolved. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(routes): update route layer to use renamed schema exports - Update model import from ~/models/participant to ~/models/season-participant - Rename schema.participants to schema.seasonParticipants - Rename schema.participantResults to schema.seasonParticipantResults - Rename db.query.participants to db.query.seasonParticipants - Update 9 route files and 1 test file Affected files: - admin.sports-seasons.$id.events.$eventId.bracket.server.ts - admin.sports-seasons.$id.participants.tsx - api/draft.force-manual-pick.ts - api/draft.make-pick.ts - api/draft.replace-pick.ts - api/seasons.$seasonId.draft.ts - leagues/$leagueId.draft-board.$seasonId.tsx - leagues/$leagueId.sports-seasons.$sportsSeasonId.server.ts - admin/__tests__/sports-seasons-participants.test.ts Error count reduced from 499 to 453 (46 errors fixed). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(routes): update route files for schema rename Update route imports from ~/models/participant to ~/models/season-participant and fix references to .participant/.participantId on event results to use .seasonParticipant/.seasonParticipantId after schema rename. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(services): update simulators and services for renamed schema Update all simulators, services, and server files to use renamed schema tables: - participants → seasonParticipants - participantExpectedValues → seasonParticipantExpectedValues - participantResults → seasonParticipantResults - eventResults.participantId → eventResults.seasonParticipantId Files updated: - 20 sport simulators (NBA, NHL, NFL, MLB, etc.) - probability-updater.ts - standings-sync/index.ts - sports-data-sync.server.ts - server/socket.ts Typecheck errors reduced from 365 to 0. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * migration: rename per-window tables to season_* prefix * fix(tests): update mock query keys after participants table rename Change mock db.query.participants to db.query.seasonParticipants in test files to match the schema rename from commit 66145a9. This fixes "Cannot read properties of undefined (reading 'findFirst'/'findMany')" errors that occurred when production code queries db.query.seasonParticipants but test mocks only defined the old participants key. Files updated: - app/services/simulations/__tests__/world-cup-simulator.test.ts - app/routes/api/__tests__/draft.force-manual-pick.test.ts - app/routes/api/__tests__/draft.force-manual-pick.timer-mode.test.ts - app/routes/api/__tests__/draft.make-pick.timer-mode.test.ts - server/__tests__/timer-autodraft.test.ts - app/models/__tests__/team-score-events.test.ts Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(tests): update remaining mock paths and keys after schema rename * fix(tests): final two mock stragglers after schema rename - draft-pick.test.ts: assertion on db.query.participantQualifyingTotals - process-match-result.test.ts: mock key participants → seasonParticipants Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * chore: add post-phase1a baseline capture (temp, for diff verification) * chore: capture pre-migration baselines * chore: remove post-phase1a capture helper after verification * schema: add canonical tournament & participant tables Adds tournaments, participants (canonical), tournament_results, and participant_surface_elos (canonical). Adds nullable tournament_id to scoring_events and nullable participant_id to season_participants. Phase 1b of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(models): add canonical tournament, participant, result, surface-elo models Adds CRUD modules for the canonical tables created in commit 775b905. Each module mirrors existing app/models conventions (database() from ~/database/context, schema from ~/database/schema, mock-based tests). Key implementation notes: - participant.ts exports use "Canonical" prefix (CanonicalParticipant, createCanonicalParticipant, etc.) to avoid collision with existing season-participant.ts exports - All four models include comprehensive unit tests following the audit-log.test.ts pattern - Tests use mocked db responses (no real database access) - Upsert functions use onConflictDoUpdate for appropriate unique constraints Part of Phase 1b of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * migration: create canonical tables, add nullable FKs * scripts: add extractTournamentIdentity helper for backfill Pure function that derives canonical (name, year) identity from a scoring_events row, stripping trailing 4-digit years from the name or falling back to eventDate. Used by the Phase 2 backfill to group per-window events into canonical tournaments. * scripts: add backfill orchestrator for canonical layer Populates canonical tournaments, participants, tournament_results, and participant_surface_elos from per-window data for qualifying-points sports. Skips already-linked rows, is idempotent, and supports dry-run mode. Critical invariants enforced by the implementation: - qualifying_points_awarded is never copied to tournament_results - season_participant_qualifying_totals is never touched - conflicting surface-Elo values between windows raise a loud error (recorded in report.errors) rather than overwriting * scripts: add backfill CLI with dry-run default Wires backfill-canonical-layer.ts to a CLI entry point exposed as `npm run backfill:canonical`. Defaults to --dry-run; requires --apply to actually write. Supports --sport=<uuid> to limit to a single sport. Exits 2 if the backfill reports errors (e.g., surface-Elo conflicts). * fix(backfill-cli): wrap runBackfill in DatabaseContext.run The orchestrator uses database() from ~/database/context, which requires AsyncLocalStorage to be populated. Wrap the CLI invocation with DatabaseContext.run(db, ...) using server/db's cached connection pool. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(backfill-cli): exit 0 on success so pg pool doesn't block The cached postgres connection pool keeps the Node event loop open after main() returns. Explicit process.exit(0) on success mirrors the pattern in scripts/capture-baseline.ts. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> --------- Co-authored-by: Chris Parsons <chrisp@extrahop.com> Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 20:13:18 -07:00
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Canonical tournament layer: cutover + cleanup (2/2) (#367) * refactor(schema): rename per-window tables to season_* prefix Renames participants, participant_expected_values, participant_qualifying_totals, participant_results, participant_surface_elos to season_* prefixed names. Renames event_results.participant_id to season_participant_id. Phase 1a of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor: rename participant.ts model file to season-participant.ts Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(models): update model layer to use renamed schema exports Updated all model files to use the renamed schema exports from Task 1: - participants → seasonParticipants - participantExpectedValues → seasonParticipantExpectedValues - participantQualifyingTotals → seasonParticipantQualifyingTotals - participantResults → seasonParticipantResults - participantSurfaceElos → seasonParticipantSurfaceElos - eventResults.participantId → eventResults.seasonParticipantId - db.query relation accessors updated - Relation field .participant → .seasonParticipant where applicable - Import paths updated: ./participant → ./season-participant Files updated (14 model files + 3 test files): - draft-pick.ts - draft-utils.ts - event-result.ts - group-stage-match.ts - participant-result.ts - qualifying-points.ts - scoring-calculator.ts - scoring-event.ts - sports-season.ts - surface-elo.ts - team-score-events.ts - cs2-major-stage.ts - golf-skills.ts - participant-expected-value.ts - __tests__/sports-season.clone.test.ts - __tests__/auto-pick.test.ts - __tests__/executeAutoPick.timer.test.ts Typecheck errors decreased: 779 → 499 (280 fewer) All model file errors related to renamed schemas resolved. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(routes): update route layer to use renamed schema exports - Update model import from ~/models/participant to ~/models/season-participant - Rename schema.participants to schema.seasonParticipants - Rename schema.participantResults to schema.seasonParticipantResults - Rename db.query.participants to db.query.seasonParticipants - Update 9 route files and 1 test file Affected files: - admin.sports-seasons.$id.events.$eventId.bracket.server.ts - admin.sports-seasons.$id.participants.tsx - api/draft.force-manual-pick.ts - api/draft.make-pick.ts - api/draft.replace-pick.ts - api/seasons.$seasonId.draft.ts - leagues/$leagueId.draft-board.$seasonId.tsx - leagues/$leagueId.sports-seasons.$sportsSeasonId.server.ts - admin/__tests__/sports-seasons-participants.test.ts Error count reduced from 499 to 453 (46 errors fixed). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(routes): update route files for schema rename Update route imports from ~/models/participant to ~/models/season-participant and fix references to .participant/.participantId on event results to use .seasonParticipant/.seasonParticipantId after schema rename. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor(services): update simulators and services for renamed schema Update all simulators, services, and server files to use renamed schema tables: - participants → seasonParticipants - participantExpectedValues → seasonParticipantExpectedValues - participantResults → seasonParticipantResults - eventResults.participantId → eventResults.seasonParticipantId Files updated: - 20 sport simulators (NBA, NHL, NFL, MLB, etc.) - probability-updater.ts - standings-sync/index.ts - sports-data-sync.server.ts - server/socket.ts Typecheck errors reduced from 365 to 0. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * migration: rename per-window tables to season_* prefix * fix(tests): update mock query keys after participants table rename Change mock db.query.participants to db.query.seasonParticipants in test files to match the schema rename from commit 66145a9. This fixes "Cannot read properties of undefined (reading 'findFirst'/'findMany')" errors that occurred when production code queries db.query.seasonParticipants but test mocks only defined the old participants key. Files updated: - app/services/simulations/__tests__/world-cup-simulator.test.ts - app/routes/api/__tests__/draft.force-manual-pick.test.ts - app/routes/api/__tests__/draft.force-manual-pick.timer-mode.test.ts - app/routes/api/__tests__/draft.make-pick.timer-mode.test.ts - server/__tests__/timer-autodraft.test.ts - app/models/__tests__/team-score-events.test.ts Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(tests): update remaining mock paths and keys after schema rename * fix(tests): final two mock stragglers after schema rename - draft-pick.test.ts: assertion on db.query.participantQualifyingTotals - process-match-result.test.ts: mock key participants → seasonParticipants Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * chore: add post-phase1a baseline capture (temp, for diff verification) * chore: capture pre-migration baselines * chore: remove post-phase1a capture helper after verification * schema: add canonical tournament & participant tables Adds tournaments, participants (canonical), tournament_results, and participant_surface_elos (canonical). Adds nullable tournament_id to scoring_events and nullable participant_id to season_participants. Phase 1b of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(models): add canonical tournament, participant, result, surface-elo models Adds CRUD modules for the canonical tables created in commit 775b905. Each module mirrors existing app/models conventions (database() from ~/database/context, schema from ~/database/schema, mock-based tests). Key implementation notes: - participant.ts exports use "Canonical" prefix (CanonicalParticipant, createCanonicalParticipant, etc.) to avoid collision with existing season-participant.ts exports - All four models include comprehensive unit tests following the audit-log.test.ts pattern - Tests use mocked db responses (no real database access) - Upsert functions use onConflictDoUpdate for appropriate unique constraints Part of Phase 1b of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * migration: create canonical tables, add nullable FKs * scripts: add extractTournamentIdentity helper for backfill Pure function that derives canonical (name, year) identity from a scoring_events row, stripping trailing 4-digit years from the name or falling back to eventDate. Used by the Phase 2 backfill to group per-window events into canonical tournaments. * scripts: add backfill orchestrator for canonical layer Populates canonical tournaments, participants, tournament_results, and participant_surface_elos from per-window data for qualifying-points sports. Skips already-linked rows, is idempotent, and supports dry-run mode. Critical invariants enforced by the implementation: - qualifying_points_awarded is never copied to tournament_results - season_participant_qualifying_totals is never touched - conflicting surface-Elo values between windows raise a loud error (recorded in report.errors) rather than overwriting * scripts: add backfill CLI with dry-run default Wires backfill-canonical-layer.ts to a CLI entry point exposed as `npm run backfill:canonical`. Defaults to --dry-run; requires --apply to actually write. Supports --sport=<uuid> to limit to a single sport. Exits 2 if the backfill reports errors (e.g., surface-Elo conflicts). * fix(backfill-cli): wrap runBackfill in DatabaseContext.run The orchestrator uses database() from ~/database/context, which requires AsyncLocalStorage to be populated. Wrap the CLI invocation with DatabaseContext.run(db, ...) using server/db's cached connection pool. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(backfill-cli): exit 0 on success so pg pool doesn't block The cached postgres connection pool keeps the Node event loop open after main() returns. Explicit process.exit(0) on success mirrors the pattern in scripts/capture-baseline.ts. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * schema: add check constraint requiring tournament_id for qualifying events Team sports (NHL, NBA, etc.) have scoring_events with no canonical tournament, so we can't require tournament_id globally. The constraint only applies when is_qualifying_event=true. Phase 3 Task 1 of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(BatchResultEntry): make form intent configurable Canonical tournament admin page will submit with a different intent (batch-upsert-results). Existing per-window callers continue to get "batch-add-results" as the default, so no behavior changes. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(services): syncTournamentResults fan-out service * schema: add unique (scoring_event_id, season_participant_id) on event_results syncTournamentResults uses check-then-write on event_results. The unique index defends against race conditions (unlikely today — admin is single-writer — but safe to enforce). WARNING: if existing prod data has duplicate (scoring_event_id, season_participant_id) pairs, the migration will fail. Verify with: SELECT scoring_event_id, season_participant_id, count(*) FROM event_results GROUP BY 1, 2 HAVING count(*) > 1; Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(surface-elo): getSurfaceEloMap reads from canonical Switch the tennis simulator's Elo source from the per-window table to the canonical participant_surface_elos via season_participants.participant_id. Map key stays season_participant.id so the simulator's call pattern is unchanged. Other functions in this file still read/write the per-window table (seasonParticipantSurfaceElos). They back the old admin surface-elo page and are removed in Phase 4 after the canonical admin flow replaces them. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(admin): canonical tournament list + result entry routes New routes /admin/tournaments and /admin/tournaments/:id. The detail page lets admins enter tournament results once via paste-and-parse, then calls syncTournamentResults to fan out to every linked window. Phase 3 Task 4 of canonical tournament layer migration. * feat: per-window batch-add-results routes through canonical when linked If the scoring_event has a tournament_id, translate season_participant ids to canonical participant ids, upsert tournament_results, and fan out via syncTournamentResults. Team sports (no tournament link) keep the legacy direct-write path. Phase 3 Task 8 of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(surface-elo): mirror batchUpsert writes to canonical table The simulator now reads surface Elo from the canonical table (participant_surface_elos). The existing per-window admin page still posts to batchUpsertSurfaceElos; without this change, those edits would silently fail to affect simulator output. Mirror every write to both tables until Phase 4 removes the per-window path entirely. Phase 3 Task 5 (partial — canonical write path; dedicated canonical admin UI deferred; existing page continues to work and now edits both tables). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat: auto-provision canonical tournaments and participants on create Creating new qualifying scoring_events or season_participants now auto-upserts the matching canonical rows. Needed so the check constraint doesn't reject qualifying events, and so new season participants flow through syncTournamentResults. - Extract tournament identity shared between backfill and event-creation into app/lib/tournament-identity.ts; scripts/backfill re-exports it. - createScoringEvent + bulkCreateScoringEvents now accept tournamentId. - Event creation routes auto-compute (name, year) and upsert tournament. - createParticipant + createManyParticipants auto-link to canonical participants by (sportId, name). Phase 3 Task 7 of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(tests): update surface-elo tests for canonical mirror getSurfaceEloMap now joins through season_participants and returns rows keyed by seasonParticipantId (was participantId). batchUpsertSurfaceElos now performs a second db.select to resolve canonical links before mirroring writes; tests mock the lookup explicitly and exercise both the "no canonical link" short-circuit path and the "mirror to canonical" path. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * migration: add check constraint + unique index for canonical * refactor(surface-elo): canonical-only; drop per-window path batchUpsertSurfaceElos now writes only to the canonical participant_surface_elos table (the mirror step is now the only step). getSurfaceElosForSeason joins through season_participants → canonical participants so the admin UI keeps its existing (id, participantId, sportsSeasonId, ...) row shape. season_participants without a canonical link get silently skipped. In practice every qualifying-points roster entry is canonical-linked after Phase 2 backfill + Phase 3 auto-linking on createParticipant. Phase 4 Tasks 2 + 3 of canonical tournament layer migration. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * refactor: remove legacy direct-write fallback in batch-add-results Every qualifying scoring_event now has tournament_id (check constraint enforces it), so the non-canonical fallback is dead. Replace with an explicit error surface so any configuration regression becomes visible instead of silently bypassing canonical. Phase 4 Task 4. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * schema: drop season_participant_surface_elos table Table had no remaining readers after Phase 3 and no remaining writers after Phase 4 Task 2. Also removes the now-unrunnable Phase 2 backfill scripts and the backfill:canonical npm script — the backfill ran once and is preserved in git history (commits 85bca8b, 8186dbb, 6f3438b, bc0f530, 327c7b9). Phase 4 Task 5. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * docs(agents): describe canonical/per-window split Update database.md with the canonical/per-window model explanation, the syncTournamentResults fan-out contract, the check constraint, and the tennis-Men/Women quirk. Update domain-models.md to reflect the renamed per-window entities and the new canonical layer. Also update the drizzle-kit gotchas section with lessons from the migration: do not use --custom for renames; FK constraint naming can mismatch Drizzle convention. Phase 4 Task 6. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * migration: drop season_participant_surface_elos * feat(admin): add Tournaments link to admin sidebar Missed in Phase 3 Task 4 — the /admin/tournaments route exists but was not reachable from the admin nav without typing the URL. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(lint): address 4 oxlint errors on canonical-layer-pr2 - Remove unused filterNewResults import (events batch-add-results legacy path was removed in Phase 4 Task 4). - Replace import() type annotation in sync-tournament-results test with a top-level type import (consistent-type-imports rule). - Hoist tableName helper out of makeFakeDb closure so it's not recreated per call (consistent-function-scoping rule). - eqeqeq: replace `!= null` with explicit null/undefined checks in tournament-identity. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> --------- Co-authored-by: Chris Parsons <chrisp@extrahop.com> Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 21:04:48 -07:00
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